I did something rather interesting. I went to the GMC to request an animation from a specific person. This person in question is taking requests from a topic that has over 425 replies. This person in question, absolutely fails when making a walking animation.
I thought that this person could use a little help, he is good at posing, pays attention to some detail, and would benefit greatly from a little help.I asked him to animate this character (someone I'd already animated):<p align=center>
vs
</p>*note* Since there seems to be some confusion, 1) I don't need an animator, as I am perfectly capable of animating stuff myself (and I was just testing him to make a point), and 2) The one with the green background is one I did myself, a while back.I sat down, gave him a lengthy explanation, and several extremely helpful pointers on walking animation, as well as an overview of what a walk cycle really is, with an example, and outlining the differences and number of frames. I also described the technique of onion-skinning, something he claims to use.I received a reply, an unexpected one. This person said he used onion skinning, and that he merely completed requests, and didn't bother animating them well unless asked specifically.It seems to me that:1) If someone is requesting an animation, they always want a good animation.2) It doesn't take much more work to make a good animation than it does to make a crappy one. Sometimes, good animations are in fact easier to make,because of predictable changes in shape and motion.3) He claims he only does a bad job like the one above if he wants to complete it and doesn't really care about it. Yet, in every single walking animation by him, there is something wrong. For example, here is his avatar - his best animation that I could fine - it looks like a Halo Zombie:<p align=center>
Cool, I HAVE to play that. =P
Looks pretty neat, nice work =D
If he doesn't want your help I will be happy to replace him cough cough
XD @ PD - I like animating, I have a certain style..
For instance, I use only colors with RGB values divisible by 16, although sometimes I'll let an exception go and use a value divisible by 8.Those screenshots are a bit old, they are missing a few elements of the HUD, and stuff.Ok, but still I'm pretty bad at animating. I am only alright at graphics to…
Any chance you could teach me when you get some free time.Wow nice Screenshots DF. Fo' Sow
Awesome Pics, and by the way, I like this one better:
Hahahah!
XD @ NH17, that animation is the one that I made. I was testing his abilities, didn't need an animator.@ PD - I'm thinkin' about making a few tutorials on a webpage.Your animations and spriting are 1337; minor details that seem to jump out at you in those tiles above. The rock walls are very well done.
I WTF'd @ the Halo thing. It's like… wtf, seriously.Unfortunately my spriting style is abstract and I rarely do typical spriting with color palettes, and good dithering; my shading kinda sucks too. Abstract ftw!