[flash width=480 height=320]http://64digits.com/users/DesertFox/alpha_test_v3.swf[/flash]
Movement is a little buggy due to it not being optimized for 30 fps (so sometimes you can go THROUGH a wall if you are moving fast enough)Arrow keys to move, Z to jump.
The ninja moves too fast for a level of that size.
whoa you could make a really fast-flowing game with this. very neat.
Sonic-esque?
This is way more fun then it should be
This would be very good for a fun platforming game. But only 30 fps? I'm so used to 60 fps :P
Well, it is a simple test level, and I didn't limit the ninja's speed.
Also, getting flash to run at a steady 60fps can be an annoying challenge when drawing lots of stuff to the screen, as I plan to be.Make the level larger. D:
>:{ I'll make a larger level when I make a level editor. I had to plot this one out by hand as a text string >:{
Almost done pushing the blocks sir :D
Good… good… the sooner you finish pushing the blocks, the sooner you can get to work pulling the levers.