{Downieville #9} : The Town
Posted by Mush on Sept. 9, 2013, 3:47 p.m.
{Downieville #9} : The Town
Posted by Mush on Sept. 9, 2013, 3:47 p.m.
{Downieville #9} : The Town
Posted by Mush on Sept. 9, 2013, 3:46 p.m.
{Downieville #7} : Quick Update
Posted by Mush on Aug. 20, 2013, 6:01 p.m.
Went to Los Angeles for a week to visit the 'ol girlfriend. Kinda sucked 'cause I couldn't work on my game + I took an 8 hour bus, both ways, which was horrible. I do not suggest anyone doing that.
Here's what I've done in the last two days:Current …{Downieville #6} : Programming GIFs
Posted by Mush on Aug. 7, 2013, 3:06 p.m.
3D Platforms
Starting working on the fake 3D. The shadows and image depth are a bit buggy. Inventory, Projectiles, and SmellYou can switch between items, and items are deleted when used up. Different projectiles have different weights and momentum. Sardines emit stink that can't travel through walls.Projectiles lay …{Downieville #5} : Ch. 1A Storyboard & the state of the project.
Posted by Mush on Aug. 2, 2013, 5:54 p.m.
(Condensed the format of the title a bit).
I'm sorry that I'm spamming these, but they really do keep me motivated. I want to get stuff done just to show you guys! Feel free to ignore them :)WorkspaceI'm on the right, my brother works on the left. We're …