{Downieville} Devlog #4: Animation, Smell, & Dying.

Posted by Mush on Aug. 1, 2013, 12:57 p.m.

Animation

Updated the walk. Slingshot is very rough. Working on jump animation.

Next animations to do: TRANSITION FRAMES, crawl, grab/climb ledge.

Smell

Smell will play an important role in the game. Things will make you smelly, and other things will make you less smelly. Your level of stink determines the …

{Downieville} Devlog #3: Brainstorming & The Slingshot

Posted by Mush on Aug. 1, 2013, 12:10 p.m.

Gameplay Overview

The game is a Story driven, two dimensional, sidescrolling platformer with stealth, puzzle, investigative, and infiltrative elements.

Think Paper Mario, minus the turned-based combat. Like Paper Mario, the game features clever little puzzles that involves things like flipping switches, extinguishing lanterns, and distracting/incapacitating enemies.

…the last of which …

{Downieville} Devlog #2: Logo, gui, animations.

Posted by Mush on July 31, 2013, 7:06 p.m.

Messing around with the HUD.

I've been making great progress on the assets and design of this game. Next blog will be focus on game design and mechanics.

[Downieville] Storyboard #1: "A Cold Opening"

Posted by Mush on July 30, 2013, 4:10 p.m.

Even newer sprite:

Also, I posted my landscape to pixeljoint!

http://www.pixeljoint.com/pixelart/79725.htm

Rate and favorite if you so desire :)

Mush (mockup inside)

Posted by Mush on July 17, 2013, 1:54 a.m.

So much has happened since I was last here, but I shall spare you with the personal details.

I love game making. My problem, that I know many of you share, is actually completing a game. Every time I work on a project I get frustrated with the programming side …

Mush's RPG Checklist - Stage 1

Posted by Mush on April 30, 2012, 6:23 p.m.

Stage 1: Character Animation

8 Directions

Warrior

- Idle

- Walk

- Run

- Attack

Archer

- Idle

- Walk

- Run

- Attack

Mage

- Idle

- Walk

- Run

- Attack

Gamma Rays

Posted by Mush on April 24, 2012, 3:31 p.m.

Yeah, that's a good idea.

Let's numb an ice-cold tub of jelly.

Then let's put some shit

And watch it melt away.

Next day.

Someone collected the jelly,

Reconstituted it with coffee,

And put it in his ears.

He's all good until three o'clock

When the orange nurse comes.

If …

Mush's 64RPG Concept Art

Posted by Mush on April 22, 2012, 12:04 a.m.

A little unfinished, but I'm sick of working on it. I purposely left out a face and hand because I suck at drawing.

I'll be updating this blog as I finish the other characters.

This is what happens....

Posted by Mush on April 20, 2012, 4:30 a.m.

I this is what happens when you want to fell like you belogn. When you ant to know when you you're loved by a group of people that you dont even care for when you smell ;like alcohol ibn your lovers presence. When you kniow you fucked up and yet …

Mush's Photo Blog

Posted by Mush on April 16, 2012, 11:58 a.m.

The view I wake up to…

So this was my lunch the other day. Bacon and smoked Gouda cheeseburger. It was seriously the best burger I've ever put into my mouth. Look at those thick-cut bacon strips… Great lighting, huh?

The view made it that much better.

Speaking of view, …