I´m still surprised.
It all happened in a matter of days, and I still can´t believe it. All of the sudden the project became popular, I still remember feeling a cold shiver when I checked GameTrailers like always, and saw my video featured in the front page.I guess I´m not used to popularity. I don´t know how to react. I want to thank meleemaster and all the people here at 64D for the front page post. I´m sorry if the project´s popularity attracted spammers. Anyway. I took a small break from the mapping tasks. I´m making the entire game map with black squares, so I can test the levels before any tile work. I see black squares everywhere by now.I tweaked the map editor and made a small example. This will help a lot if you plan to add a Metroid style map to your game. Many of you will surely ask "why didn´t you use data structures?". Well, I still haven´t played around too much with data structures, I guess I´ll have to switch from arrays sometime. In the meantime, this example could prove useful.I just submited it, it should show up any minute now.Like always, thank you for following the project. You´re invited to the project´s Blog for more updates.
:( Do you except credit cards?
Wow, really cool. Enjoy your fame, it's well deserved!
depends on which
deadpassed out hoooker I have in the trunk of my carI don't blame you, arrays are sooo much easier to work with.
But data structures are faster.Ahh, I see.
Well i'd better go find an ATM cuz all I see in your trunk is the Mc'Donalds clownI let you touch us all.
Good luck with the project! And congratulations!Awesome work :D I wish people gave me that kind of attention every now and then with CRIMSON STAR. I just keep getting little KEEP UP THE AWESOME WORK comments… nothing constructive; it helps lol but DAMN. GameTrailers? :D
Hah, DSG, make an actual trailer, then post it on YouTube? I think your games should be a little more fast paced?
Thumbs up
The only reason it's was so famous now is becuase it's a reasonably good metroid fangame. Others have no chance.