AM2R Slow progress

Posted by DoctorM64 on May 6, 2008, 2:41 p.m.

This month I managed to make some free time to dedicate to the project. It´s progressing slowly but steadily.

I´m still at the second ruins. I decided to remake them from scratch.

Why?

Because the place was boring.

Up to this point I was following the original map design too …

New sprites

Posted by DoctorM64 on April 17, 2008, 12:10 p.m.

Project AM2R has an official spriter.

Of all the talented people who sent their own version of Metroid 2 enemies, Hyrule_SwordsMan captured the style flawlessly. He is now the project´s spriter, you can check his blog out.

A couple of enemies have already been revamped, here are some screens of …

The quest for a spriter

Posted by DoctorM64 on April 3, 2008, 6:50 p.m.

Project AM2R needs you! (if you are a graphic artist)

In the following weeks I´ll be choosing a spriter for the project. If you have talent and some free time, and wish to contribute, choose one of the following enemies and redraw/shade it to fit the zero mission / super …

Suden fame...

Posted by DoctorM64 on March 25, 2008, 9:05 p.m.

I´m still surprised.

It all happened in a matter of days, and I still can´t believe it. All of the sudden the project became popular, I still remember feeling a cold shiver when I checked GameTrailers like always, and saw my video featured in the front page.

I guess I´m …

Introducing myself

Posted by DoctorM64 on March 5, 2008, 3:25 p.m.

Hi, my name is Milton.

I live in Argentina, where I work as a sound technician and music producer in my own recording studio.

I´ve worked in many games these last years, some of them in Game Maker, and the latest one (and most ambitious so far) is my Metroid …