Everyone Hates 64digits

Posted by ESA on May 31, 2008, 2:36 a.m.

HAY, I'M RECYCLING A BLOG

If you happened to have clicked my page, here's a screenshot of a game I'm making for a Poppenkast contest. Three hours is the limit, and I've spent a little over two on it. I need to finish off the level design, but that's about it.

So tell me what you think! (blog updated on June 8th)

Below is the old, dusty entry…

——————————————————————-

Putting aside the deliberate exaggeration in the title, I’d like to say “Hiâ€?. Not everyone hates 64digits, but apparently a lot of people do.

I’ve been lacking the motivation to write blogs frequently. Again. But I think that today I might have found something at least mildly interesting to read about. Last weekend while I was suffering from a severe case of boredom, in a time period about half an hour, I came across some rather… funny things people had to say about 64digits. Never would I have thought that the fruit of near-idle browsing would be a topic for a blog. Some of these quotes I found when I was reading the Game Maker Blog, something I never do. I never read it because of the writers’ clear bias towards a number of things (one of them being 64digits). Other (funnier) quotes I found on sites like Snow Moons. So instead of writing a long boring blog, I’ll just leave you with the snippets of hate I found.

Quote:
64D is just too…meh.

-Coffee

Quote:
I’ve also decided to quit Snowmoons and return to 64digits. Why, you ask? Because I feel like it.

XD I’m lying, I wouldn’t return to that place, not now, not ever.

-RedChu
Strangely, RedChu has, indeed, returned.

Quote:
Those 64 digit songs are rubbish.

-Phil Gamble
PY, we all know they’re not. *Hugs*

Quote:
The whole “64digits gets hacked againâ€? business has really impacted my image of their service: what’s so great with them if they get hacked every month, by staff members?

-Tuntis

Quote:
I can’t believe how off-pitch that was. Ugly. With low quality mic’s.

Fuckin’ 64D nerds.

-Medieval

Quote:
Isn’t white & nerdy suitable for 64D nerds?

-Medieval

Quote:
It’s more deserving of the YoYo name than the GameMaker owners, it’s 64digits.

On the fourth the site was taken down because a member had found an exploit, again. Sadly it is now back online.

-Phil Gamble

So there you have it. These are only some of the many things people have to say about 64digits. Funny how people can channel so much hate towards a web site.

So why do people hate 64digits so much? I don’t know. Maybe because 64digits is better than the other communities, that’s why.

I think Phil has some severe issues he has to work out.

Comments

PY 16 years, 6 months ago

: D

Wow, my song got mentioned by someone.

I don't care if it was in a negative light, it makes me feel proud, especially as it was a total still alive rippoff. <____<

s 16 years, 6 months ago

I don't see how a game can be made in 3 hours. Guess if you took off the 99% redoing and the 0.9 polishing, you'd get a pretty fast development plan

ESA 16 years, 6 months ago

True. Well, it's not really much of a game as it is an experiment. I just made everything without planning. Graphics first :P

The limitation was the color scheme, so I wanted to see what I got using limited colors.

Perhaps it's time for me to stop fronting blogs, seeing as half of the peope who post on the front page…

Quote:
post about what kind of sandwich they ate for lunch every single day

A change wouldn't hurt.

Juju 16 years, 6 months ago

Hey nice, being a member of Poppenkast, I'll be judging some entries.

ESA 16 years, 6 months ago

Cool, but is it not going to be a poll like it was last time?

Anyway, congratulations on joining the Poppenkast!

F1ak3r 16 years, 6 months ago

You my friend, are truly a blog count conserver. You should get a bage!

Anyway, the game's looking good. I can't wait to play the final version!

ESA 16 years, 6 months ago

Thanks man!

Perhaps when the compo is over, I'll make it into a game. I was thinking of something where you have to get a certain number of coins in a time limit to advance to the next level. Each level has different color schemes and scenery, as well as hazards :P

frenchcon1 16 years, 6 months ago

>and as the creator, who's working on v3

>who's working on v3

>working on v3

>v3

>lies!

F1ak3r 16 years, 6 months ago

<3 the hit counter. Ever consider making it "EGAP S'ASE"?