No, not a C++ game being remade in GM, a GM game being remade in C++. Because I was bored
1804 views as of writing thisOh yeah, doesn't look like much, but I'm so crap at C++, and the level is loaded from a file, which is nice.So far I'm going with Allegro, though I've used SDL and Irrlicht..:Stealthed:.I added blue laser walls and made the offline level online. Thats about it…..:My site!:.My site is pretty much completed, and to I pretty much learnt php at the same time doing it(which is why the highscore list is so crap)Anyway, here it is.:Fireballz:.Glad to see people actually like it*curses the GMC some more*, I was gonna offer hosting for my highscore scripts to people soon, seeing as there is a lot more control then some people think I put into it(like on the highscore page, I can delete anyone, aswell as IP ban them).Sorta annoyed though I didn't put in the anti-hacking measures I was meaning too, it would of been so easy as well.This is a lesson to people, before sending variables over the net, always recalculate them, so people don't end up with 1st and 2nd places on games like ColumnsXWell, thats enough for me, it's 4:30 in the morning and stuffm.
I know C++ pretty well, but I've never made a game with it. I don't even know how. So maybe I don't know C++ as well as I thought…
Nice site!
I am starting C++ because I am actually looking into a career with programming.Damn, teach me Allegro.
I'm going into a career in programming as well, but I haven't ventured into any hardcore C++ just yet. I have some self teaching books to get me started, but it's okay, I'm going to College for it in July. DeVry University FTW
GameDev is an awesome resource for C++ programming.
Whats strange is, it was actually easier for me to make a 3D game in Irrlicht then it was in GM, mostly because of all the collision detection things(and you can create a line, point it, and see where it collides, great for mouse clicking)New game looks like it is coming along.