Serious Updates to an old friend!
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introduction = trueif introduction = true{Hello 64D, it's been a while since my last (god damn it I hate this word) "Blog" entry, but I would like to let everyone know that Dungeon Lord has been remade and a new demo is up with almost …Subject 9 Updates!
Ah Yes, I have yet another installment of updates for Subject 9. Although collectively it isn't TOO big of an overall update, it's more like a collection of a BUNCH of little ones.
I have added Ammunition Pickups, for each type of ammo.Standard BulletPlasmaand Rockets.http://64digits.com/games/index.php?cmd=view_game&id=2324Heres …Subject 9 Updates!
Subject 9 Has Been EXTREMELY Updated, at least compared to the last one. I have remade the grenade effects with particles, which for some reason I had difficulty using (since it was the first time I actually considered using them.) I also added some enemies with some PRIMITIVE AI to …
Slow Time for Game Maker
Ho Ho Ho, Who Cares What Freud Thinks?
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-Is it just me or is Christmas time just a terrible time for Game Maker? With all the christmas shopping I have to do, and all the schoolwork they decide to throw at me right before the break is just killing …Subject 9: Overwolrd Map Started
SUBJECT 9:
I have begun work on the Overworld map for S9, which so far looks great, and I have added gridlines using Tyranic Moron's amazing script (Thank You!) So It looks GREAT.I'm also FINALLY making some enemies. So far they are just standard soldiers, patrolling, stationary, etc. I …Muzzle Flash is no more!
Muzzle flash is no more… now it is called [Subject 9].
This title change coincides with the storyline which has just been written. It is briefly explained in the intro movie which I have just finished.<a href="http://img208.imageshack.us/my.php?image=coolashellsc9.gif" target="_blank"><img src="http://img208.imageshack.us/img208/3838/coolashellsc9.th.gif" border="0"/></a>Theres a little clip of …Another Muzzle Flash Update
I have added more to the HUD. HE Grenades, Smoke Grenades, and Flashbang Grenades!
Along with this, I have added some explosive barrels and regular barrels. When you shoot the explosive ones, they, well, explode and can cause chain reactions to cause MASSIVE damage to any enemies and the environment! …Finally Some Progress!
I've FINALLY made some Progress on Dungeon Lord! (http://64digits.com/games/index.php?cmd=view_game&id=2221) I have the grid based movement in the preliminary stages. You can move in all directions, he'll snap to the grid, but I'm having some trouble with him "skating" sometimes. If you walk in a direction for a while …
Muzzle Flash Update
MUZZLE FLASH:
I've uploaded a new demo of Muzzle flash with the stupid parenting error and new bullet sprites (which when drawn blended look awesome) along with some alterations to the bullet speeds, reload times, and more.Theres the new demo. I hope you enjoy the updates.And, before anyone …Long Day of Coding Ahead
GAMEMAKER:
Well I've got myself a VERY long day of coding ahead of me today, I'm making the HUD for Dungeon Lord, sprites, variables, everything. Then after that I'm going to work on a few combat spells, so once I sprite up some enemies, you'll be able to launch a …