Serious Updates to an old friend!

Posted by GameMakinRyan on May 24, 2007, 4:46 p.m.

//Create Event

introduction = true

if introduction = true

{

Hello 64D, it's been a while since my last (god damn it I hate this word) "Blog" entry, but I would like to let everyone know that Dungeon Lord has been remade and a new demo is up with almost the entire tutorial working and 1 playable level.

}

else if updates1 = true

{

I have added some new tilesets, the whole group includes Dungeon, Forest, Desert, Snow, Seafaring (on boats!), and Volcanic, I am not 100% happy with my volcanic sprites so they will be redone and therefore not released just yet.

updates1 = false

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else if updates2 = true and updates1 = false

{

Along with these updates, I have fixed SO many of the problems

that have perplexed me in the past, including the grid based isometric movement, perfected pushblocks, and a working spell and inventory system. Well guess what? They work now!

}

//More Dungeon Lord Info

if more = true

{

Not only that, but I have most of the music picked out for the entire game! All I need is sound effects. The rest of the work that I need to do (in short of course) is:

//Required actions.

-Sprite enemies (3 enemies per tileset)

-Sprite some more spells (about 6 max)

-Sprite Bosses (1 per tileset and 1 final)

-Sprite some deathtraps for the levels

-Make objects for the aforementioned

-Make the rooms (Probably 10 levels per tileset)

-Sprite a title graphic

-Make the credits

-Finished!

}

//Thanks to all who play and enjoy the demo, offering any ideas or furthering the project in any way!

I urge you to please take a look at the new demo and rate accordingly.

Dungeon Lord

http://64digits.com/games/index.php?cmd=view_game&id=2221

if end = true

{

blog_destroy()

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Comments

IdiotProof 17 years, 6 months ago

For some reason the lack of parentheses and semi-colons makes me wan't to punch you in the face….Damn you GameMaker!

GameMakinRyan 17 years, 6 months ago

Haha, I would have added them, but I didn't want to make it seem too cluttered and hard to read (at least more than it already is!)

Nighthawk 17 years, 6 months ago

Interesting layout. [;)]

NeutralReiddHotel 17 years, 6 months ago

Quote: blog
blog_destroy()
I still see it.

Arcalyth 17 years, 6 months ago

Syntax errors.

OBELISK 17 years, 6 months ago

Quote:
I still see it.
*hops out of black car* Not for long.

*whips on sunglasses, pulls out one of those memory-erase things from MIB, flashes it*

GameMakinRyan 17 years, 6 months ago

Lol thanks ObeLIsK, I was going to call you for a Memory Erase anyway, but thanks for taking the initiative!

s 17 years, 1 month ago

Pseudocode is sad