//Create Event
introduction = trueif introduction = true{Hello 64D, it's been a while since my last (god damn it I hate this word) "Blog" entry, but I would like to let everyone know that Dungeon Lord has been remade and a new demo is up with almost the entire tutorial working and 1 playable level.}else if updates1 = true{I have added some new tilesets, the whole group includes Dungeon, Forest, Desert, Snow, Seafaring (on boats!), and Volcanic, I am not 100% happy with my volcanic sprites so they will be redone and therefore not released just yet. updates1 = false}else if updates2 = true and updates1 = false{Along with these updates, I have fixed SO many of the problemsthat have perplexed me in the past, including the grid based isometric movement, perfected pushblocks, and a working spell and inventory system. Well guess what? They work now!}//More Dungeon Lord Infoif more = true{Not only that, but I have most of the music picked out for the entire game! All I need is sound effects. The rest of the work that I need to do (in short of course) is://Required actions.-Sprite enemies (3 enemies per tileset)-Sprite some more spells (about 6 max)-Sprite Bosses (1 per tileset and 1 final)-Sprite some deathtraps for the levels-Make objects for the aforementioned-Make the rooms (Probably 10 levels per tileset)-Sprite a title graphic-Make the credits-Finished!}//Thanks to all who play and enjoy the demo, offering any ideas or furthering the project in any way!I urge you to please take a look at the new demo and rate accordingly.Dungeon Lordhttp://64digits.com/games/index.php?cmd=view_game&id=2221if end = true{blog_destroy()}
For some reason the lack of parentheses and semi-colons makes me wan't to punch you in the face….Damn you GameMaker!
Haha, I would have added them, but I didn't want to make it seem too cluttered and hard to read (at least more than it already is!)
Interesting layout. [;)]
Syntax errors.
Lol thanks ObeLIsK, I was going to call you for a Memory Erase anyway, but thanks for taking the initiative!
Pseudocode is sad