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.:Soft:.So, after the completion of Silent Night (a fixed version be uploaded onto 64D soon btw). I decided to take two of my GM systems, merge them together, and rewrite it all in C++Took Softbody physics from a very old physics test I made, and then took the triangle collision system from Silent Night.ThumbnailSee below for demoNot sure how many soft bodies the game can support, it's ranged in the past, but for now I'm sticking with an absolute max of 5 at any time..:Smooth:.Added Bezier curves to the Silent Night level editor (though this one is changed to work only with Softbody game.Added anti-aliasing, as you can probably see in that picture..:Story:.Obviously the first thing people think about when it comes to softbodies is either Gish or Loco Roco. My games taking a few aspects from both. Movement will be more like Gish (with each character taking turns to move and position), but certain parts will require teamwork from others (and of course, the very fact of multiple softbodies together is from Loco Roco)..:Demo:.Yayhttp://64digits.com/users/Evilish/Softbody.zip.:Birthday:.I suddenly found it ironic, that the one day, the very first day in my life where I can legally watch porn, and instead I'll be around 4-5 people having fun and playing games all night.On a plus, almost everyone attending will be girls.
I remember that old physics test. Fun
Anyways, nice demoD/Ling now.
You know, sitting around 4-5 people and playing games all night in the same sentence as porn could be taken the wrong way.KK, I realise it's just a demo, but you're looking for crit, right?
You don't go left/right fast enough in the air, those uppy-downy platforms were way too hard to get on. Could I control the other bodies? Apart from that, it's bug free (afaik), and silky smooth.@Stampy, Yeah, that's what I meant!
He could be playing Monopoly, or…This is cool, and getting cooler.
G'luckoh right crap..
Tab to switch control of bodiesStrip-monopoly!
Either you buy with your clothes or you buy other players clothes.Good idea.
What about the bodies colliding with each other? That could make some cool as hell puzzles.Actually, the midair things are perfect over a bit of distance. Maybe a boost or something?