I just submitted my latest project, IsoWorld. It's a design game where you buy furniture and stuff for your isometrical world. You gain money by entering codes (can be simple words or uncommon ones), in a PingPal-esque style. There are a lot of options, and I made some pretty cool rooms. Here's a screenshot of my Valentine room:
{F} IsoWorld
Posted by Fabio on Oct. 17, 2007, 6:41 p.m.
Those sprites could use a slight touch-up. But it's a good place to start with making Iso Graphics.
I made these for my game (not sure they'll fit into your game though):
Sounds cool, looks mediocre.
Make the beds 1 solid piece, the grid look makes it look silly.
I do want to keep the simple style of the isometric graphics. I know how to shade, etc., but I like the simple style for the game.
Does it rotate?
Yeah, you can rotate each piece, as well as change the depth.
Err, change the depth? That sounds a little strange. Shouldn't the depth of the object be set automatically depending on where you place it?
No… >_>