Metaball Water!

Posted by Fender on Nov. 5, 2006, 6:44 a.m.

I figured out a great way to do water in my renders. Not large amounts, just a little. Here's an example:

It involves using lathe NURBS and splines for the glass, a special glass texture of my own, and a metaball modifier plus particle emitter for the water itself. I apologize for the background setting of the image, but it's 5 in the morning right now and I don't feel like going more in depth.

Trying to think of what else to write.

I have a huge carpet burn from a turf field from my soccer game earlier today. It was the last play by the other team and he knocked me from behind and I stepped funny and slid for like literally 15-20 feet because it was raining so hard. We won 3-0.

Canucks lost 3-2 to Colorado =(

That sucks. Didn't get to see too much of the game though.

Comments

SleepinJohnnyFish 18 years ago

mmmm… meatball water

Flea1991 18 years ago

xP

foslock 18 years ago

Looks tasty.

sk8m8trix 18 years ago

wow…. gay title, nice water

SleepinJohnnyFish 18 years ago

Quote: sk8m8trix
wow…. gay title, nice water
I'm pretty sure sk8m8trix seriously thinks the title to this blog is "meatball water"

Tr00jg 18 years ago

Haha…

smaksak 18 years ago

Laughing very very loud >< @ SJF

sk8m8trix 18 years ago

lol meatballwater, that wat i thought too. UZZ TWICKED ME WABBIT!!!

Arcalyth 18 years ago

That water is sexy.

Fender 18 years ago

I'm going to see if I can add pyroclusters and more particles to my next render. Don't know what it's going to be yet.