I'm going to fly to Japan. I'm pretty darn excited for this trip as you can probably imagine. Cranium and his family were going and so he asked me if I had a spare two thousand to go with them. I did. So I bought an airline ticket and I'm going to Japan next Saturday for about 2 weeks. This will probably be the farthest I have ever traveled, I've been to Alaska before, but only in the lowest parts. I'm excited and scared at the same time, I took a Japanese course last fall and made it out with a 'D' (yeah it's a difficult language ): ) and what I thought of as a pretty large amount of knowledge about the Japanese language. Sadly, since then I haven't said anything further than "good morning", "yes", "no", and "thank you". I'm going to be that lame white tourist that can't speak a lick of the language he is touring ;_; I hope I can catch on or at least I hope they won't hate me…13054Other things seem pretty pointless to talk about in comparison to that…Well, summer session (especially with an academic class) takes up a lot more time than I had imagined so I sadly haven't been able to use game maker. I'm sad, I haven't been able to do anything with it for quite some time ;_;Oh yeah, EVERYONE TELL KABOB THAT YOU LOVE HIM.He lowered the minimum vote count for games from 5 to 3, much more reasonable considering how often people comment on games. Also now the new users we get won't feel like they didn't get any attention when they submit a game.So yeah, thanks for reading :3
If Virtual Reality is "total immersion", I think a first person perspective and a narrative told within that perspective is more immersive. Once the perspective becomes that of a "camera" I think the player is more self-aware, like watching a movie, and movies are obviously less immersive than games. The point I was making is Japanese games are more like movies, while American games are trying to veer away from that.
Immersion is a by-word for the suspension of disbelief and, as such, is irrespective of the nature of the viewpoint. A book is immersive without ever showing any images.
(Fun fact - immersive isn't in Chrome's dictionary)I dunno, I liked how Half Life 2 did its cutscenes. From your point of view, and you could still look around and hit things. It made them a little less epic, I guess, but certainly unique. And unique tends to be more memorable.
And to be honest, I like cutscenes, just not the lengthy ones that I have to watch frequently and/or repeatedly.Need I mention some aspects of a typical JRPG?Remember that disliking androgyny, and many other "typical" traits of a JRPG, is only applicable if we look at this from the perspective of our culture.
I'd definitely argue that the viewpoint is key to suspending disbelief. Cinematographers talk about it all the time, how camera shakes and adjustments, sudden changes in light, location and colour within a scene or inducing significant motion sickness can all make a viewer aware that the movie is being filmed, breaking the fourth wall. Clearly walking around as if a person is easier to believe than floating mid-air, and lets not forget how bloody awful and distracting in-game cameras usually are.
But regardless my meaning was clear, we're just disputing what a word means, and I hate words.Uncharted 2, just sayin.
Do you watch a movie from a first-person perspective? No.
No, because games are more "immersive" than movies, and because it wouldn't make a very interesting movie. It's all about balance, I suppose, and it's different between mediums. You don't control anyone in a movie, so seeing through someone wouldn't be any more immersive because the movements are still involuntary.
I wanted to make a snide remark at Juju's last comment, but I couldn't quite figure out how to make myself seem less snide. Something regarding watching a movie in third person (seeing yourself).