F4D - Winter Dream - Second Update

Posted by Font on Dec. 14, 2011, 5:25 p.m.

So I've implemented all my Natural Detail Code into my game and made some tree models so's it looks all pretty, added a skybox so the sky isn't flat blue. I also made the crystal tree gigantic, and made it climbable, and if you jump from the top of it you start flying. Then I made a flashy video with an updated musical score and logo because I enjoy that sort of thing.

So many quick cuts! Just for fun, of course.

Still to do:

Make some actual conflict happen

Comments

link2x101 12 years, 11 months ago

:O

Castypher 12 years, 11 months ago

Boy, now I'm glad I'm not actually competing.

Cesque 12 years, 11 months ago

Amazing.

P.S. You posted this blog twice on your userpage.

Font 12 years, 11 months ago

Oopth. Thanks.

OBELISK 12 years, 11 months ago

If you added some kind of motion blur to the camera, you would win forever.

Acid 12 years, 11 months ago

It's cool and all, but it doesn't look very fun at this point. :(

Edit: The music you use is REALLY great though.

Font 12 years, 11 months ago

Blast it! He saw through my facade :) … I'm going to try making some actual gameplay soon. Right now it's just an "experience", hopefully I can makes it a little fun too.

Astryl 12 years, 11 months ago

This is excellent… visually speaking. Nice.

May I ask what libraries (and language) you're using?

Font 12 years, 11 months ago

c++, sdl and opengl.