For those of you who don't know about my 3D platform game, I'll give a quick description.
It is a Work in Progress, currently having its engine developed. Its current engine allows moving blocks, blocks with gravity, running, jumping, double-jumping, wall-jumping, and super-jump blocks. Its current main character is rather simple:
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If you would like to play the demo, here is a link:
<a href="
http://www.64digits.com/download.php?name=3dplatform.zip&id=18982">Download the demo</a>
Though I have that much done, I'm planning to redo the graphical style of the game. To do this, I'm starting with the main character. I decided to make the main character (and all graphics) in an anime style.
Here is the current progress on the replacement main character:
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Things left to do to the main character:
Add hairAdd a mouthAdd a body (with clothing, of course)Animate itI'm also considering adding terrain and ramps to my engine. This will allow levels to be less blocky and much more spread-out.Please post comments, suggestions, etc.
I'd just texture map the mouth on.
looks nice!
Try not to make it too anime though.Try to make it your own style… [:D]It would be great if you added joystick controlls ;)
Im personally not one for anime style, but so far it looks good. If you want to craft a new style, like RV suggested, Ill help. Or just make each level unique looking. I love maing new styles, or just stealing older, cool ones…
So far so good, but you should script the camera better - make a minimum distance.
Is that a dude or a chick? Or a chickish dude? It won't be anime unless you make him look more sullen.
It is a girl. I decided to REALLY mess around with the storyline.
"Add a body (with clothing, of course)"
Aww."with clothing"? But then how would it be anime? Anime needs at least 3 tentacle beasts to qualify. Otherwise it's just japanimation.