For those of you who don't know about my 3D platform game, I'll give a quick description.
It is a Work in Progress, currently having its engine developed. Its current engine allows moving blocks, blocks with gravity, running, jumping, double-jumping, wall-jumping, and super-jump blocks. Its current main character is rather simple:
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If you would like to play the demo, here is a link:
<a href="
http://www.64digits.com/download.php?name=3dplatform.zip&id=18982">Download the demo</a>
Though I have that much done, I'm planning to redo the graphical style of the game. To do this, I'm starting with the main character. I decided to make the main character (and all graphics) in an anime style.
Here is the current progress on the replacement main character:
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Things left to do to the main character:
Add hairAdd a mouthAdd a body (with clothing, of course)Animate itI'm also considering adding terrain and ramps to my engine. This will allow levels to be less blocky and much more spread-out.Please post comments, suggestions, etc.
the shadow should shrink when tou jump beacause at the mo it does not look realistic. oh yeah and the camera is a bit willy wonka.