Mobile chiptune tracker thingy

Posted by Hypernova on March 28, 2015, 11:12 p.m.

Most of y'all know what is a tracker. Currently I am working on a mobile app (Android/Windows Phone) that creates chiptune (like Famitracker) using Game Maker: Studio.

screenshot:

Download:

Google Play Store

WINDOWS PHONE STORE

Exclusive PC version for few of my selected communities!

Video thingy:

Screenshots taken from my Nokia Lumia 635:

Old version (04/03/2015):

Old version (04/06/2015):

Comments

Cpsgames 10 years ago

Neato.

Acid 10 years ago

I just did a ton of research on the differences between trackers and DAWs and what the usefulness of a tracker was and it has been fruitful and enlightening.

Good idea, by the way.

Taizen Chisou 10 years ago

Hella nifty. Think we might get to try anytime soon?

Astryl 10 years ago

Only question I have is: Are you generating waveforms or just playing pitched samples?

Hypernova 10 years ago

It would be nice if Game Maker: Studio has the functionality for tone generations. Anyways I used pitched waveform samples (so all of the samples combined is no bigger than 20kb). Thankfully I used tons of constants to correctly pitch up the samples.

I am expected to show off a video later on today and once I am done with load/save system I will roll out a beta preview in couple of more days if things goes well. (mostly likely Windows PC (even though the full release only supports phones/tablets) and Android)

Nopykon 10 years ago

I'd like to try try this when you're ~done. I've been thinking about getting into tracking for ages.

Hypernova 10 years ago

Thanks for the support guys! Anyways I uploaded a video and updated my blog post.

Hypernova 10 years ago

Well. I have made further progress and I have ported it on my Nokia Lumia 635 (Windows Phone). Soon I'll be done with saving system. (It's the first time I used complex/multiple data structures in GML)

Hypernova 10 years ago

Sorry for the bump but I got it done. Sorta half assed.

Taizen Chisou 10 years ago

Nice! I'm grabbing it now. I'll report later with anything I've made.