UEAP and Alexia the Rabbit

Posted by Infinity_Plus on Aug. 26, 2010, 8:18 p.m.

Ultimate Extreme Action PONG's engine is running smoothly; I'm currently working on some particle systems to spruce up the graphic quality of a near graphic-devoid title. I have quite a few paddle skins in mind (Zombie, 64D, Tech, Chilled, Fiery, Ninja, etc.) and have already started making those, as well as some for the ball.

I started playing Alexia the Rabbit, and have to say I like it overall. I've submitted two bits of artwork to Daggerhog, and I was curious about the communities thoughts. My only concern is that Daggerhog himself or the community may think I'm patronizing or demeaning the game maker by suggesting these ideas, and I hope I don't offend anyone, especially not Daggerhog (I enjoy AtR quite a bit!).

For your critiques: A Map, and an Enemy Modification.

I apologize to anyone if this is not the intention of this site or its users; I'm merely giving suggestions out to Dagger and wanted the community's opinion as well :)

Here are my attempts at modifications:

I'm not much of a spriter, so I apologize for its limited look. I have three different Gem sizes, because I didn't know what size would look best [=P]

EDIT: Made some spelling corrections [=P]

Comments

Mush 14 years, 4 months ago

I really like that enemy mod. Good job.

Juju 14 years, 4 months ago

Might wanna post a link to this blog on the game's page.

Zarniwooop 14 years, 4 months ago

I automatically read UESP instead of UEAP.

Infinity_Plus 14 years, 4 months ago

Modified my most recent post with a link to this blog; Daggerhog and myself are already discussing some design aspects privately :)

Juju 14 years, 4 months ago

Privately? Make it public! We're all friends here.

Infinity_Plus 14 years, 4 months ago

Updated with a graphic for the Spitfire enemy [=)] Sorry, I'm not much of a spriter [=P]

Castypher 14 years, 4 months ago

That graphic looks tons better than the original.

Kunedon 14 years, 4 months ago

My brother took a spin on the redesign as well.

Here it is:

In fact most of the enemies were designed by him. The simpler looking enemies were done by me. As you can see he's better at spriting than I am. :P

Juju 14 years, 4 months ago

It's an improvement but not perfect.

Infinity_Plus 14 years, 4 months ago

I haven't gotten around to adding legs to the Spitfire enemy, since i knew you'd be working on one as well [=)] I've added my attempt at a Gem, I'll add it to the main blog in a moment.

Your Spitfire closer resembles your game's style, in my opinion.