It's been a long time since we (IfThen Software) have been part of a competition! So far, this one has been a lot of fun :) I started on April 2nd, so not a lot of time was lost. I found out about it on /r/gamedev, thought it looked cool, and here we are!
Live StreamWe have been streaming the entire process (or as much of it as we can) on Twitch over at http://www.twitch.tv/invisibleman6. So far we have three "shows" recorded:64DSC - Show #1: Brainstorming64DSC - Show #2: Choosing a Code Name64DSC - Show #3: Artwork!I'm trying to make the recordings at least somewhat interesting; I hope you guys like them!SummaryThe game is currently code-named "Akarn", meaning "acorn" in Old Norse- the meaning doesn't really have any relation to the game though. It is a 2D side-scrolling platformer with adventure and horror elements, although the details haven't been nailed down yet. I'm thinking that your character will be a knight hired by the local village to get rid of the haunting on a nearby church, and things go downhill from there :D The plan is to make a limited-palette (16 colors) game in a similar style to arcade games from around the 80s to 90s.Artistic SideJacob "GreyKnight" is drawing the art and handling most of the game design, including early prototyping using Stencyl. We are brothers, and have been working on games together since we started game development 14 years ago.Speaking of artwork, Jake has thrown together a quick artwork prototype to show you guys roughly what we are thinking the game might look like:
Man, that tree looks rather nice, was it done in flash as vector, or is it rasterized? I remember I once made a game in flash, the animation ability really helps when it comes to making cutscenes, although your not using the adobe editor so I'm not sure what its like for you. On another note, have you ever used Git? I used that a little while back for a project and it was a pain in the …, so I'm wondering if Subversion is any better. I used it mostly for sharing files for the project and creating backup copies. Good luck with the game!