Devlog #8: Friday Comic and New Versions
Posted by InvisibleMan on Feb. 13, 2015, 12:57 p.m.
Friday Comic
First off: The Friday comic! This was inspired by an unexpected behavior in the grabbing mechanic for Volund, the 2D MMORPG my brother, father, and I are developing. The grabbing mechanic will allow your character to reach out and push another character, or even drag them away. …Devlog #7: Version Numbers & Grabbing
Posted by InvisibleMan on Feb. 4, 2015, 9:27 p.m.
Version Number is now Displayed
So, first off: I finished another user story! Within a single day too. Believe it or not, I’ve had a rather bad track record in that department.While on the livestream, I managed to finish the version number user story. This means that the …Areum is now Volund - Choosing a new Project Name
Posted by InvisibleMan on Dec. 24, 2014, 3:58 p.m.
"Areum" is not as Unique as we Hoped
One of the biggest changes to Areum recently has been a new name. Choosing a name for a game is always a difficult process, and this one took us a couple of weeks. I consider us fortunate that it didn't take longer! …Web Server Improvements and Better Estimates
Posted by InvisibleMan on Sept. 8, 2014, 11:25 a.m.
Improved Web Server
This morning while tinkering around with the Amazon EC2 instance that we use for our website and game server, I noticed that they had a new instance type available. What shocked me was that it was better… And cheaper!We have been using their "T1 Micro" instance …Well that was... Unexpected
Posted by InvisibleMan on Sept. 5, 2014, 8:23 p.m.
First off, sorry about no project updates over the past couple days! It's been hectic.One interesting thing that did happen is that Areum was talked about on a Polish MMORPG news website!http://www.mmorpg.org.pl/news/zobacz/Już-przesadzają-z-tymi-retro-MMORPG-ami-Przed-nami-kolejny-z-nich-AreumIt wasn't a glowing review, but it's still super cool that they noticed our project :) …
Trello Board is Live - Also, Hi!
Posted by InvisibleMan on Sept. 2, 2014, 10:18 p.m.
First off: Wow, it's been way too long >_< Hi everyone!
I recently participated in the Minecraft marathon which was super fun, thanks for hosting it :) Creating that nether portal room took ages!Regarding game development, my brother and I are working on a 2D MMORPG called "Areum". The …64DSC - "Akarn" Devlog #1: Here we go!
Posted by InvisibleMan on April 5, 2014, 7:33 p.m.
It's been a long time since we (IfThen Software) have been part of a competition! So far, this one has been a lot of fun :) I started on April 2nd, so not a lot of time was lost. I found out about it on /r/gamedev, thought …