So I've been getting down to work on my game, and i was wondering if there's any suggestions you might have for it, besides the fact the game's graphics are shit.
Here's some pics of the new menus:
Here's some stuff that some people requested a while ago:Now, you can tell where you were shot from by the blood that smears onto your screen, while most shooters in the gaming industry have this, i've oddly never seen this feature in a game maker tds before, so I'm interested in hearing some feedback about it:
Next small feature I've added is a Halo-style overshield, requested by Alert.(Looks 100x better in-game tho.)
Both features should make the game feel much easier to play, and much more like a pick up and play game.I've also made the Rapid Fire Rifle(the assault rifle you start off with), shoot a little faster, and gave it a small damage boost, which makes the gun feel much better and much more fun to use.Another thing is, that I've made the AI much smarter, one of the new things they do, is that they try to stay near you whenever you're the last two left, so that should also make the game much easier to play. =DAlso, gonna try to include an auto-updater for the next beta, so you can get the latest build of the game instantly.So any suggestions, or anything that doesn't involve mentioning my shitty graphics? =D
Whens the update? :D
Sometime this month. I'd suggest that you look at me and Qwilderwibben's youtube pages for the some of latest info on the game.
My youtube pageQwilderwibben's youtube pageWell besides graphics, I'd like to suggest rolling (with a stamina cooldown) and maybe also sprinting (sharing the cooldown) O.o
Also, make the selected-gun background wider, so that the gun fits in the light part.I already have sprinting. I'll look into rolling as a secondary to sprinting.
About the selected gun background, maybe a vertical gradient would be better, or i could just remove the gradient all together?Visual effects so pretty O_O
I'm guessing the smeared dirt effect is random? (i.e. placement of individual smeared-dirt sprites is random) - maybe could make that partially directional like the smeared-blood effect?Wasn't sure if you had sprinting, didn't remember seeing it in the videos i watched last week.
Well I for one like the gradient, it just seems a little odd with the gun (and text) going off into the darker areas. If anything, you could just squish the gradient a little. O.oAlso, I really like the look of the menus. :D@colseed
Yeah, the smearedshitdirt effect is random, I will look into that also.Also also: I have a pre-made auto-updater that I could easily adapt to your game. If you're interested, just ask.
@link
yeah, the sprinting is there, it's not very noticeable when you're watching videos, because i currently have no animation or anything visible for it. I agree with the gradient thing. Lastly, thanks for the compliment. :D