Fixin Them Graphics

Posted by JID on Nov. 29, 2011, 6 p.m.

I did a lot of productive stuff today, one of them which i'm developing a new graphics engine for The World's End.

it's going to help me out a lot. it'll be easier to make new animations for my characters and easier for me to allow AI to pick up weapons in the game.

Quick vid:

more on that soon.

also, i've been thinking of renaming The World's End to something shorter and more memorable. i can't really think of anything good really. tell me if you've got any ideas.

plus, I've gotten better at coloring with my tablet.

did a quick doodle of the main character today:

since overhauling the graphics allows much easier animations, i'm overhauling some of the gameplay in campaign too.

i'm going to make its level design much less linear, the player will be able to choose multiple paths to go to, i'll add some stealth elements(slim chance though), hand to hand combat(which i've been thinking of implementing for years now), and I'll add a new "kill cam" to campaign, where the game will sometimes go into slow motion, when the last enemy is killed, showing their gruesome death in slow motion. these will all be pretty easy to do espeacially since i've got a new animation system.

lastly, more info on that other game I'm making, I've named it "Fallen", havent been working on it too much recently, was trying to focus on some possible graphical styles for TWE. but I did get a really good story down. It'll be a short game though, you'll be able to beat it in like 30 minutes.

in case you don't remember which game i'm talking about:

also, everyone seems to have their own games to work on lately, i'm glad to see people making games again. it's getting me motivated to do more things for my games now. :D

with that said, I just might enter the next compo.

Comments

LAR Games 12 years, 11 months ago

Nice. I like the sketch.

JID 12 years, 11 months ago

thanks. i was going to draw more, but i got lazy as soon as i was finished the shading around the mouth area. :p

LAR Games 12 years, 11 months ago

Posted a comment on your video. Then another one here to let you know of that first one. :D

JID 12 years, 11 months ago

if you want to make a higher quality one, sure. but, the pointer's sprite varies depending on which weapon you have equipped.

If you want to actually do this, go ahead, lol. just please keep the sprite's look the same.

LAR Games 12 years, 11 months ago

Are you using at least GM7? Alpha channel and such.

JID 12 years, 11 months ago

i'm using gm8. so, yeah.

S3xySeele 12 years, 11 months ago

The sketch reminds me of Power Rangers. lol

BP Scraps 12 years, 11 months ago

Quote:
Power Rangers
Can not unsee.

:<

JID 12 years, 11 months ago

i see it color wise and especially with the silky-ness of the helmet.

but honestly, I based the design off of the main character from Crysis' helmet.

JID 12 years, 11 months ago

LOL at Qwilder's new avatar, I thought that was mine for a sec.