Metroid 3D

Posted by JoshDreamland on Feb. 26, 2007, 5:19 p.m.

Oh yes, this entry, today's entry,w is all about Metroid 3D. It's gonna be big. You heard. It's coming back, with a vengence. It will own your puny games in their sleep.

So I took fifteen minutes of my time and threw together a model of an iris. That opens and closes by rotating the pieces. It looks quite impressive in my opinion.

Also, all lighting was fixed. It is beautiful. The sky has moving clouds. The only thing there is so far not to like about it is the carnivorous door. Which I am fixing between words. *fixed*

Also to like, or hate, depending on who you are, I added health. Although so far there are no enemies to take much away at a time, the fire the ship emits will hurt you. But the thing to like or hate is that I encrypted that value in a unique way. I may tell those who PM after the release. Though the encryption is ever re-encryptingg, changing each time with the variable itself, there is always a way. For that there is the genius cryptomaniac GearGOD, who I am no longer afraid to challenge. When he breaks the encryption, what little I have but into play which was still efficient to illude the thoughts of GSCentral, the hacking community that is still kinda getting back on it's feet, this is neevr enough to stop him. So in store I have three last steps of encryption to add to try to divert them all. Wish me luck.

Other new aspects of the game will be the morphball camera I am attempting to correct now, and the door system of course requires a lot of attention, considering having all those objects out in one room–the best and most efficient way of pulling that off–will kill your processor/graphics card. So I am working on both of those now, trying to get it as nice as possible. Again wish me luck.

But basically, all of you take heed. It's coming. And with 64Digits' new act of desperation to replace kevboh, we'll have newbies approving games left and right. So expect it within a matter of days, enemies or no enemies.

I may take part in that, BTW. I've often wondered what it's like to be a game mod here… But on the other hand I'd like to earn it, like some day when they're looking for somebody and they're like, "look @ tha kid, he mst noh hav a lief hes alwais on…. hier him@2!@!`!!@#@!!#@~!@~~!@@@@@@@@@@@ 22"

End.

Comments

OBELISK 17 years, 9 months ago

Metroid Prime 1 1/2=Metroid Prime Hunters.

GET IT STRAIGHT, BOY.

lo_lord 17 years, 9 months ago

Im making a 3d game, just tying to get the engine perfected.

But lighting is annoying the hell out of me. Lights work on the walls but not on the floor or roof. Im starting to go crazy trying to fix it.

JoshDreamland 17 years, 9 months ago

I'm glad you guys like the idea!

Serprex- Are you making a 3D game?

lo_lord- I know what your problem is.

ObeL IsK- oops, ya, sorry. :p lol

s 17 years, 9 months ago

No,I don't do 3D.

JoshDreamland 17 years, 9 months ago

Oh well, there's plenty of room outside of 3D. But I think a lot of your games would be totally awsome 3D.

s 17 years, 9 months ago

Wha…?

Besides XFER,which is like 0D and Espion,how do you know my style of games?

I made a TBS engine…that'd be hell to create in 3D…Ya,I just don't know my trig functions well enough to make 3D.And the examples never make sense to me enough,I'd have to have a chat with the person.