Progress has slowed down on GameGame for the last couple days. I added a refresh button to the server list and made the arrow buttons look pretty.
But I also made some changes to the physics engine. Now there will an option to decide how bouncy the walls are. Basically, whenever you hit a wall it will subtract a certain amount of speed based on the bouncyness. Another change I made makes it so if you go under a set speed the walls are no longer bouncy. What this means is that there could be realistic gravity and instead of bouncing constantly against the wall your character would bounce less and less until it stopped completely. Obviously normal gameplay won't have gravity since this is a top down game, but Alx gave me a great idea for 2 new game modes. The first one would be where each player controls the gravity affecting their character, rather than the characters movement. Kind of like one of these: Which is what gave me the idea for the game mode. The second game mode would involve a single player controlling the gravity for everyone and having everyone else try to fight against the gravity.64digitsSo I finally re-added the featured games thing and it's a lot nicer now. I'm going to go over the details of this so everyone understand how it works. First of all, the featured game will only appear to logged in users. This is because it uses the mysql db to keep track of whether or not it's hidden and showing it all the time would get in the way of the activity feed. The chosen game will change every 7 days, if you have hidden the game it will unhide when it changes. The game itself can either be randomly chosen out of all games/wips with 5+ votes and 8+ rating, or be chosen by a staff member ahead of time.The point of this feature is to highlight all the good games that we have recieved over the years. Some of them haven't aged well, but they were still the good games of their time.Next up is an idea I have for "reviews." Basically, you will be able to indicate that a comment on a game is a review. Reviews would need to be at the very least a few sentences long and the rating given will be shown publically. Longer reviews are preferred, as they will need to be actual reviews and not just "This thing was good, this thing was bad." Basically you need to prove that you played the game and can properly review it. If you post a review that does not qualify then a staff member will change it to a normal comment. Repeated abuse of the review system would result in a warn level high enough to disable reviewing for an extended period of time. Of course, reviewing would be encouraged with a badge. Both an automated one for number of reviews and one awarded by staff to those who consistently write good reviews.If you guys like this review idea, I will add it soon.
Sounds awesome, Kabob. I like the attention getting put to games now, and I think it'll really encourage people to develop and play those games.
Also, the idea of a player-controlled gravity-based racing course sounds hilariously fun.I don't think the review thing is a good idea. I don't think it adds anything. As Cesque would say - fix the goddamn uploader.
I probably should have added why the reviews would be helpful. Basically, it would encourage people to write better comments on games and people who want to earn badges would be encouraged to play more games and comment on them. Overall it would be a fairly simple addition to the site as well.
I can't fix the uploader because I don't even know whats broken =pI for one, like better comments than "cool game 1/10".
Haha ok. Maybe it'll change the way people interact with games, it's worth a try.
The download counter has returned.
edit: but yeah, I'm basically using v2 as a place to experiment with ideas that might be useful in v3 or elsewhere. But also to see if I can improve how the community works.I'd be willing to write lengthy reviews for certain games :D
Lengthy reviews are my specialty.
And Juju, something else I forgot to add is that the reason I used "cool game 1/10" as an example is because apparently we're recruiting YYG members now, so we're probably going to get those kiddies too.Ah yeah, that's a good point Kilin. I'm convinced - go for it, K-bizzle.
K, it'll probably get added by this time tomorrow unless I get distracted =p
I think this is proof that my recent work here is a success =p 19 active users on at once was unheard of just 2 months ago. This is the sort of activity we had years ago before the site messed up. I actually had to update this pic 3 times because it kept going up by 1 lol.