Ah, the site is back. I kinda missed it, to tell you the truth. Well, not really. Actually, I did a bit. Although I was rather busy. But I still missed it. But… who cares. Wait, do you care? Nah, you wouldn't. Or would you? Of course not, I'm a nobody. But am I? This is getting nowhere.
As for the title, I'll give you a screenshot and a video to oogle at, my latest WIP for the shmup-dev contest, named Varia. It explains why I haven't been playing Sapphire Tears, and if anyone wondered wth I was doing if I wasn't playing that rather addictive drug.Here are the screenies.
Damn, that is very tasty eye-candy.
very, very tasty eye candy
Really great looking.
My biggest thing would be that you make the enemy bullets stand out a little more. Maybe make them more red or something. When I watched the video I oftentimes lost track of the enemy bullets.Great looking anyway!-elmerniteElmernite: The upload crapped the quality of that vid, the bullets are much more defined like in the screenshot. Reddish made it worse, though. I changed it before and decided to stick with the yellow orange. In games like Raiden you can see them clearly, so in a darker environment you'd see them even better.
I'd enter with one, but yeah…
too lazy.That's a crazy effect at the end of the video.
holy shit, nice, I lost track of everything because of the sexy effects, and the ending IS pwnage
AMAZONG!
I'll submit the game here in October (compo ends at the end of September.)
Hopefully the queue won't be killer.That game has awesome effects!