I won the SHMUP-DEV Competition 2k7 with Varia. I really didn't expect first place, but I guess it all paid off in the end. There were some really professional games by people much more experienced and older than I am. I'm pretty happy right now, this will certainly make an impression in certain things.
It all started all the way back on June 6, 2007. I saw the competition and decided that I'd want to try my hand at it, because it'll help me out with deadlines and management. I didn't exactly think about making the game as it looks today; I just wanted to make something small, something similar to Kairuga. But after some encouraging from some respected people, I decided to think about how I was going to lay it out. I released an early demo and everything, just to get feedback immediately so that I can build the game properly. And it went from there, a few videos and screenshots released to the public and I was working everyday on the game for 1-3 hours, some days even 5. At times I didn't feel like working on it, but I pushed myself and did it anyway. Basically, I wasted the summer on that single game, but it paid off at the end.My parents are much lighter on me now that I've given them evidence that I can create worthwhile games. They will get me pretty much anything I want (except my own bank account for some reason) but the only thing I want is a wii right now and they're pretty much sold out around here (they don't want any buying online, though). I can actually think about getting SSBB in February, I'll probably get the console when it comes out.Anyway, that's all for now.
Wow nice. Good job man!
I looked at the judges reviews, and it is amazing how your game was the only one where a judge gave it a perfect score. Very good job, the game is amazing with graphics and game play. I hope you have fun with all the prizes you've one and the satisfaction of winning a 3 month shump game competition.
You know, what I really like besides the prizes is that 2 GM games have won the shmup competitions in a row, and those other entries are very professional - perhaps this should demonstrate to people how powerful GM really is.
Whoah, that's great! I think your game deserved to win.
Was there a prize for winning?1st Place
Play Asia - $125 to spend at their siteProject Arcade - One copy of the book "Project Arcade: Build Your Own Arcade Machine"Garage Games - One copy of Torque Game Builder ProCosmigo - One copy of Pro MotionDelgine - One copy of DeleD PROGame Tunnel - 50,000 impressions of advertising It's an ok prize considering what cactus got last time :PCongratulations! Shows that GM isn't as bad as some "real" programmers think it is.
Very well done! The game was absolutely flawless. I think marbs is right. GM isn't bad at all. =D
Sweet, Divus Armada came in 11th and AAP was raving about my music in it ^.^
what do you plan on working on next?
I'm not totally sure yet, but perhaps an RTS.