Evite is a Puzzle game where you avoid having any of the same colored orbs touching by switching, teleporting, eradicating, fusing, and splitting in a limited number of moves.
Progress is pretty smooth, and I have a tech demo if you wish to play.EVITE TECH DEMONow to describe the moves:SWITCHSwitching is the primary way of moving orbs around. Only costing 1 move makes it incredibly useful, but the downfall is that you can only switch with blocks next to you.TELEPORTINGTeleporting is very useful for moving orbs across great distances. Teleporting allows you to be able to move orbs over gray orbs as well.Teleporting cost 2 moves, so it typically doesn't wreck you, but you can't disown switching for it.ERADICATINGEradicating turns any block you trigger it on into a stone orb. THis comes at a hefty price of 3 moves, so use wisely.Progress in terms of completion:ENGINE[x]Check for adjacent colors[x]Array based ID storer[x]Switching[x]Teleporting[x]Eradicating[]Fusing[]Splitting[x]Choice by Mouse Wheel[x]Easy to use quick restart puzzle (Not in Tech Demo)[]Level EditorLEVELS[x]1-10[]11-20[]21-30[]31-40[]41-50[]51-60[]61-70[]71-80[]81-90[]91-100OTHER[x]Gameplay Sprites[]Menu[]Tutorial[]Level Passwords[]Assorted Effects[]Sounds[]Official background music[]Credits[]Puzzle Cometition[]Game CompletedHere is a screenshot:Kk. Comment, post the same bug dealing with eradicate sometimes not getting the ID, ect.-Kenon
Sounds good, but I won't download while i'm not supposed to be on here ;D
100levels seems hefty
AwsomeIdea+LvEditor=pwnageUsing the caption fails with FullScreenAnd the fading is too slowAnd I couldn't notice any ways to unselect(was it clicking on same spot?If not,I'd do that)You can unselect by scrolling with the mouse wheel.
And the caption is momentary. Soon I'll have it in some of the side area.Ya,that mouse wheel system felt really shaky.Rclick pwnz(well,not really…though it could be a nice deselector if one doesn't want to cycle out)
Keeps corrupting for me Kenon. Sorry. :(
@Serpex: right click is going to be used later for a quick restart (2 rapid right clicks)
@Acid: =( That sucks.That LvEditor would probably be quite simple,though I'd have to know how you have the orbs colored to look into it further
Oh. I just use separate objects so I can use object_index for checking.
Great,might as well jot my idea then
Make an array index for each spot,then save what each thing is with file_text().On load,just run through with a _x,_y system.spot[_x+_y*10]=object_indexkenon > I shall eat you
Now left click the link