Adventure Guy (Update 2)

Posted by LAR Games on June 8, 2013, 5:56 p.m.

Update 2

Well, It's been a little while since I've said anything about this. A recent post by twisterghost made me realize that taking longer in between updates will most definitely make me lose interest in working on this.

So, here's an update on what I've added and how It's changed:

I've added an inventory and slight AI to the enemies. (Still haven't given them the simple ability to attack you though. lol)

You're now able to pick up items and put them in your inventory.

You're able to stack items.

You can use potions while they're in your inventory as well.

Unfortunately, since I haven't started on the equipment system yet, there's no equipment slot to put your spellbook in to equip it.

Download

Here are the new controls:

Left mouse button to attack when spellbook is equipped.

Press E while mousing over spellbook you want to equip.

Press Q to open and close your inventory.

Press left mouse button to grab items and put them in Inventory. (They have to be close enough to pick them up and put them back on the ground. You can tell by how they glow.)

Press the right mouse button when you have a potion grabbed and and hovering over the same type of potion to combine stacks.

Press enter to create enemies where mouse is. (Testing thing, but still fun to kill stuff since I gave myself a whole bunch of mana to mess around with)

Press space to name your character.

And Press E to unequip the spellbook/ exchange it with another. (The spellbook you want to exchange with has to be within reachable distance. Also if you just want to equip it, the mouse also has to be within reachable distance.)

Update 1

This is a sort of RPG.. thingy I've started working on. After I figured out how to do delta time (finally, right?), I decided to continue working on this.

Let me know what you think.

Download

Controls:

Right Click: Pickup the Spell Book

Right Click and Shift: Drop the Spell Book

Left Click: If you have the Spell Book, you can use it.

Enter: Make a Slime Guy Enemy

Well, it finally happened. I finally figured out how to do something I thought was impossible for me. (Although it might seem absurd to anyone else. lol)

I was working on an engine for my games, and I finally overcame the biggest hurdle I've wanted to overcome so far in my game creation "career".

Here's what I have so far. Can you guess what I was able to do?

If not, I'll just tell you guys in the comments. lol

:D

Comments

Moikle 11 years, 6 months ago

Dem sounds.

that is your voice isn't it LAR?

… unedited

LAR Games 11 years, 6 months ago

Lol. Yeah. That's my voice. I like to make my own sound effects when I can. I did edit it though.

How can you tell? Are they that bad? haha.

Moikle 11 years, 6 months ago

I have heard your voice on teamspeak

and yes they are awful :P

@panzer

I remember 13 year old me thinking I could do delta time as simply as changing room_speed to reflect changes to FPS,the object speeds randomised all over the place

LAR Games 11 years, 6 months ago

I added the simplest AI possible on an enemy ever.

I made a spell book you can pickup, drop, and use.

I made it so you can wrap through to the other side of the room. (No more getting lost in nothingness)

I made it so you can spawn more enemies to kill.

LAR Games 11 years, 6 months ago

Updated Again. Sorry for the double Post.

Hmm. Maybe I should make a separate blog for this now.

Anyway, here's what I did:

New sprite for the head. (Much better)

Can now pick up and drop spell Books. (Now you hold them)

You now have mana.

Added mana potions.

Changed the controls a bit.

You can now see what spell you have equipped next to the mana bar.

EDIT: Just decided to rename the blog.

JuurianChi 11 years, 6 months ago

The small font on the sidebar makes the blog title look like "GayVenture."

SO Obviously I clicked on it and got super confused for a second.

I need to find my glasses.

:cries:

EDIT:

Adventure Gay.

Congrats.

LAR Games 11 years, 6 months ago

Waaahhh. I don't know why, but I can't make inventories. I just tried again, and I still can't make one work. I've seen examples of some, but they all use loops… And I don't really know how to use those very well.

Moikle 11 years, 6 months ago

loops are fun!

LAR Games 11 years, 6 months ago

I don't know why they're so difficult to understand for me.. :(

Alert Games 11 years, 6 months ago

WHAT TIME IS IT?