That's right, I said it. My current project is an MMO called MagiQuest. And well, it's going slower than I originally planned, but every day I come up with an even more cool idea of things to do for it. I'm trying to work out a way to ensure that the game will be fun for ages to come and retain a stable and balanced economy. Right now, I finished programming all the inventory stuff, and I am finishing the stuff I added to allow for Item Set bonuses >:) . I have a long list of things to do, so that'll be around for a while. Here is where you come in. I simply want you to list in order what you think would be added first (top of the list) and what should be added last (bottom of the list). Here are the things that are on the list:
*Mod features (like kickin people off and banning people) *Forging, Mining, Smelting skills *Magic spells*Monsters / Fighting skills *Player vs player stuff*Safe trading system *Advanced chat system with /commands*Increased security against hackers *Huge world map Some of these things have been worked on, some will probably take more time than others, but in order what do you think is more important to have?
How many quests are we talkin
*Increased security against hackers
*Safe trading system*Player vs player stuff*Monsters / Fighting skills*Huge world map *Forging, Mining, Smelting skills *Mod features (like kickin people off and banning people) *Advanced chat system with /commands*Magic spellsThat's how I would set the priorities…well, considering the rewards for my 'help' on the game…
1) Mod features, so i can have power2) PVP, so i can kick ass3) Monsters, so i can have a god-like monster made after meafter thatMagicforgingmapchatsecuritytradingWhat Style RPG is it?
-Tactical-Turn Based-Real TimeI'm working on one, too. Mine is a Tactical RPG.-DF81No, I own MMO's
no, MMO's aren't the ones to PWN me, but i am the one to pwn MMO's, sounds very kewl, i would love to help with any damage scripts or anything else like that.
i cant wait for the mmo's to come out :)
i wanna be a mod ;)It's a realtime game with grid movement (makes collisions and stuff easier to do). Hero, I'm gonna make your item set suck horribly if you don't start being serious :P
Quests will not be done until AFTER the fundamental things (on the list) are created. Please continue ranking them.MMO's suck though… =/
Pah, that was 66% serious!
PVP, so i can kick assMagicforgingMonsters, so i can have a god-like monster made after meMod features, so i can have powermapchatsecuritytradingTheres the real order if you care