First off, today I helped my friend Element create a basic Tower Defense game in Game Maker. It's a work-in-progress, and it's currently stuck in the queue awaiting approval, but worth checking out nonetheless. More info on his blog HERE.
On to GT2D… I haven't been working on it the past week or so, due to school ending. But today I fired up GM and accomplished a few things. Most noticeable change would be the AI. Before today, the AI was downright atrocious in some cases. Well, thanks to the ever-so-helpful internet, I found a way to do car AI that doesn't completely suck balls. It's not flawless by any means, but it does it's job pretty damn well. I did work on the graphics slightly. I kept the improved asphalt texture, but reverted back to the older grass texture. Looks significantly better:I've still got a bit of work to do, but I must say it's coming along nicely. More info on GT2D in the following weeks, so stay tuned!And again, consider checking out my friend's Tower Defense game. It's floating through the queue at the moment, but in the meantime, read more about the game HERE.
Tyre walls are made from tyres. Tyres are circular. Please correct this.
Holy clashing graphics batman.
8999 hits only 2 off from 9001