Dæven dåkk e teit!

Posted by Mordi on Dec. 2, 2006, 7:55 p.m.

^^That means i love you guys, in norwegian. I swear! It does.

Anyway, i still need help with my mplay things. Here's what i am aiming to do just now:

- Create dummies for players, as they join.

- Assign ID's to players as they join.

- When players leave, their "spot" must be open.

So this is what happens in the current code:

- A player wants to join the game: Done.

- He gets an ID: Not done.

- The other players create a dummy for him: Not done.

I do have a code that really should work, but i must have used some message functions wrong, i think… Is this the correct way of receiving messages;?

if global.player_id=0
{
if mplay_message_receive(1)=1
if mplay_message_id()=1001
global.player_id=mplay_message_value()
}

Anyway, i have a nice script made by SJF, and the whole system SHOULD work. Im sure it has an easy enough solution to it…

Comments

Arcalyth 17 years, 11 months ago

39dll > mplay

poultry 17 years, 11 months ago

39dll > Everything

NeutralReiddHotel 17 years, 11 months ago

39dll = 39dll

Rob 17 years, 11 months ago

sk8m8trix>ChIkEn

J.K.

Arcalyth 17 years, 11 months ago

Rob < Michael Jackson

[egretfillet] > Rob

Rob 17 years, 11 months ago

Havn't ye noticed the J.K.?

DesertFox 17 years, 11 months ago

DesertFox > Rob…

I smell usertag… Maybe?

SleepinJohnnyFish 17 years, 11 months ago

Arcalyth, would you stop using that fucking tag. It's not funny. It just makes me sign in and out every time I see my name spelled correctly.

OL 17 years, 11 months ago

SleepinJohnnyFish I love you.

Mordi 17 years, 11 months ago

If i knew how to, i would use 39dll. I am just learning the basics through mplay…

Its a LAN game, btw.