^^That means i love you guys, in norwegian. I swear! It does.
Anyway, i still need help with my mplay things. Here's what i am aiming to do just now: - Create dummies for players, as they join. - Assign ID's to players as they join. - When players leave, their "spot" must be open.So this is what happens in the current code:- A player wants to join the game: Done.- He gets an ID: Not done.- The other players create a dummy for him: Not done.I do have a code that really should work, but i must have used some message functions wrong, i think… Is this the correct way of receiving messages;?if global.player_id=0
{
if mplay_message_receive(1)=1
if mplay_message_id()=1001
global.player_id=mplay_message_value()
}
39dll > mplay
39dll > Everything
39dll = 39dll
sk8m8trix>ChIkEn
J.K.Rob < Michael Jackson
[egretfillet] > RobHavn't ye noticed the J.K.?
DesertFox > Rob…
I smell usertag… Maybe?Arcalyth, would you stop using that fucking tag. It's not funny. It just makes me sign in and out every time I see my name spelled correctly.
SleepinJohnnyFish I love you.
If i knew how to, i would use 39dll. I am just learning the basics through mplay…
Its a LAN game, btw.