Check-List

Posted by Mush on July 13, 2007, 8:12 a.m.

Engine

18%

Completed

I made this checklist for my own reference and to show people that I'm actually working on my game. I'll periodically check things off the list as they get done.

Coding Checklist

[Interface]

Choose Option Box

(box that displays the options of a certain item )

Action Box

(box that displays the selected item's changeable settings ie: The Temperature Of the Stove ect.)

Timer

(Timer that can be used by the player to time things?)

Inventory

(The inventory that holds the items that you are holding; both tools and ingredients)

Message Box

(Shows important messages that tell you things?)

[Game Play]

Pierre's Movement

(Pierre's Movement)

Skill Points

(Similar to exp. pts. You get these points from doing "good" things, and vice-versa for "bad" things. With sp you unlock advanced tools, appliances, and additional & more gormet dishes to put on your menu)

Fake-Time

(The Time in Pierre's world; faster than reality; used to end and start breakfast, lunch, and dinner)

Money

(money system)

Customer Sastisfaction Engine

(enough said)

OTHER STUFF THAT I CAN"T THINK OF RIGHT NOW

(…)

Comments

Aura_of_End 17 years, 4 months ago

Hum. Sounds like it would be a pretty good game, considering that you have to actually buy all the stuff and make it yourself. It sounds like it would be the 'new' Lemonade Stand, but with a better concept. Can't wait. :P