Posted by Mush on March 21, 2008, 5:28 p.m.

Has this ever happened to you?

After spending good portion of you're life on an engine, you come back from a break and gaze up at the wall o' code on your monitor. You are disgraced to see how horribly organized and commented your code is, and you suddenly realize, "What the fu– was I thinking when I made this?" Immediately you revise your code only to realize your previous version was better.

(Blog designed for people with short attention spans.)

FIGHTER GAME!

WIPS:

OR

<—- Twitchy Arm

Mo'W!

[No new graphic updates, but I'm planning on anti-aliasing the jagged lines on my sprites.]

AI News:

- Finished simple infantry enemy AI.

- Finished player's AI for attacking and advancing

Up Next:

- Retreat AI

- Ranged enemy and player AI

Later:

-Uber Actions

________________________________

| Uber Break

|

| - Uber Attack: Air Strike

| - Uber Advance: Helicopter Pick-up

| - Uber Defend: Force Field

| - Uber Retreat: Helicopter Pick-up

|______________________________

[If anyone is interested in beta testing in the future, PM me.]

Poll:

1. First idle or second idle?

Comments

Lethal 16 years, 11 months ago

1st idle is my vote! Looks very nice!

BlackDragon 16 years, 10 months ago

Well yeah, first idle is better. Its smoother.