As you can see, a lot has changed since my last blog. -For one, the pigs follow you instead of the walking pills. -Now the game is based more on exploration/finding than shooting.-The character sprite has changed dramatically. -The disease is not called "Health" anymore.[Various other changes have been made.]The way I'm going to integrate health is by using it sort of like a time bar. The pills you give the infected pigs only last a certain amount of time and so if the time(or "health) runs out, they become infected again.
It looks quite good, but why do you have some sprites with a black outline, and others without it? Also, your dithering style is really interesting :D
Oink!
Im realy loving the graphics for this cant wait to play it.