V2: Full Body Running Animation

Posted by Mush on May 13, 2008, 7:25 p.m.

I have just completed the 2nd version of my fully automated, spriteless, running animation. I 've decided to release it as an EXE 'cause I'm thinking about making game using the engine.

I still have to do a little more tweaking on the pelvis. After I 'm finished I think I'm going to try to do a walking version, which is a completely different motion in its own right.

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I've also made a couple of pixel art pieces (click on them for details):

I made this for pixeljoint's "Monkeytar Fad"

This was done for the Meta Challenge using this Palette:

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- EXE -

Comments

SteveKB 16 years, 8 months ago

Wow! I just decompiled the exe an it has a ton of shit that probably isn't used in the game.

sirxemic 16 years, 7 months ago

@meow44: That's just fail. Your comment I mean.

I decompiled it as well for I wanted to know why I got an unexpected error. There is no ton of shit.

Also, there appears to be some kind of bug with draw_line_width_color which causes the error.

eagly 16 years, 7 months ago

Hey, guess what! It worked!

Naw, I'm just messing.

Unexpected error. :(