3D Platforms
Starting working on the fake 3D. The shadows and image depth are a bit buggy. Inventory, Projectiles, and SmellYou can switch between items, and items are deleted when used up. Different projectiles have different weights and momentum. Sardines emit stink that can't travel through walls.Projectiles lay flat when they come to a stop. Projectile's weight affects gravity.{Downieville #6} : Programming GIFs
Posted by Mush on Aug. 7, 2013, 3:06 p.m.
Comments
Cesque
11 years, 3 months ago
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Absolutely not. But you planted a seed, and I hate you for it.
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I imagine this would be compatible with the system I have now: each "layer" (layers being rooms connected by corridors, for example) has its own depth (the top GIF would be considered one layer of a house). Are you saying that it has to be one or the other? Just clarifying.