HAVOC (3D online multiplayer game)

Posted by ND4SPD on July 24, 2011, 7:18 a.m.

It's been ages since I've been one 64digits. I think I last posted a game I made in an hour. Now I'm back, and I've been busy on my new game, HAVOC. This isn't another dodgy scrolling shooter though - this one is a 3D multiplayer online game, with a big focus on customisation.

You'll be able to select weapons with tonnes of attachments and equipment, too. The arenas you fight in will be built by players in a powerful level editor. Here's the current (tentative) list of weapons to be included:

*Assault Rifle

*Battle Rifle

*Sub Machine Gun

*Heavy Machine Gun

*Pump-Action Shotgun

*Rapid-Fire Shotgun

*Maybe (Sniper Rifle, Crossbow, Grenade Launcher, Flame Thrower

*Akimbo (any combination of 2: Pistol, Revolver, Machine Pistol, Sawn-Off Shotgun, Riot Shield)

And attachments will generally fit into 3 slots, so you can pick one from each:

*Magazine (Extended Magazine, Dual Magazine, FMJ Magazine, JSP Magazine, Magazine w/ Tracers, Buckshots, Slugs)

*Sight (Iron Sight, Reflex Sight, Telescopic Sight, Thermal Sight, Laser Sight)

*Barrel (Suppressor, Muzzle Brake, Extended Barrel, Foregrip, Sling, Grenade Launcher, Breaching Shotgun)

Here's the first screenshot I've put up - I've just got the lighting, drawing, moving, colliding, world data structure, etc up and running, and it's going pretty well thus far! I've got plans for the server and website for the game, too.

If you have ideas for the game, or if you think you can help out (with sound, particularly, or by helping to advertise when the demo is out), feel free to mention so in your comment. Thanks!

Comments

JID 13 years, 5 months ago

haha, I was jk when I made that comment. :p

I have no suggestions as of right now, though. Which is odd, because I usually have suggestions.

Maybe if you give me a demo to work with, I'd give you some valuable info. :p

Alert Games 13 years, 5 months ago

Looks pretty blocky. *giggles*

ND4SPD 13 years, 5 months ago

Haha, that's the idea, Alert. I'm going to get some destructable terrain in their for when explosive weapons come into play. I've just modified the engine a bit so the world is more flexible. I wasn't going to have DT, but it should be a pretty sweet feature.

I'll try and get a demo up ASAP, so you guys can play around with that. Thanks for your help, everyone!!