Finished a game - Gravity Galaxy!
Posted by Nathan on March 2, 2017, 12:37 p.m.
Hey!
After over two years of development, completely in my free time, I have finally released my game onto iOS and Android. The release has gone pretty well so far, with the game being featured by Apple on the app store in a whole bunch of different regions!(Embedded Video) …FlyBy - Now released on iOS!
Posted by Nathan on Aug. 16, 2014, 6:06 a.m.
So after nearly a year since the Android release, I've finally managed to get the game released on iOS!
iTunes: https://itunes.apple.com/gb/app/id849846434?mt=8Google Play: https://play.google.com/store/apps/details?id=com.me.GDXEngine&hl=en_GB(Embedded Video)
When I first started developing FlyBy, LibGDX had no support for iOS. I had decided I would just make an Android game and it …FlyBy
Posted by Nathan on Sept. 23, 2013, 1:08 p.m.
Hi, Long time no blog. So I very recently released my first Android (only at the minute) game onto the Google Play Store. I developed the game in LibGDX over the past 7 months with two friends from University. We originally thought we could get this finished and released in …
LSA
Posted by Nathan on May 18, 2008, 6:17 p.m.
I know when I start this I won't be able to put into words how great what I just experienced was. I wish now I dedicated more time to understanding English, and expanding my vocabulary so I could describe this event better, unfortunately I have a very limited vocabulary, so …