Sector Six update: New combat released!

Posted by Phoebii on March 30, 2016, 12:14 p.m.

Hey all, so I have updated Sector Six!

Released new combat that I was working on for the last… few months?

Quote: Ferret

The gameplay is rather lackluster. I can only shoot what is directly ahead of me, leading to this strategy: hold down to shoot, stay still and wait for enemies who are also only shooting ahead to walk into my shot, move a bit if they shoot, repeat until those particular enemies are dead (can take a while), clean up any snipers in the back. This gets painfully tedious, especially on missions like "kill 50/100 enemies". Also this encourages making ships in horizontal lines to avoid horizontal fire. If there are weapons later on that mix up the way I shoot that I haven't unlocked yet, they need to be presented sooner, because right now it's not grabbing my attention enough.

Quote: Reiddsan

but goddamn do I hate just mindlessly shooting forward. one particular thing i'm not very fond of is the spaceship movement. i seem to move in units. so like, instead of having my spaceship go down just a little bit when i tap the down arrow key… it decides it wants to stepdance and go down a fixed distance instead of depending how long i held the button for and that irks me so bad. there's one spaceship whos pattern of shotting keeps me inside a bullet tunnel, so i have to manouver around it and because of how limiting the spaceship movement is i had to kept being hit even though I KNOW if the controllers were different I could have been hit a whole lot less. at one point i said "fuck this" and let the ship take health away from me so i could just straight shoot it.

The most of problems with the combat should be fixed now!

Probably spawned tons of new ones, but I don't know them, so would be awesome if you guys would help me find them =]

One problem, I can't update Sector Six here on 64Digits.

Quote:
The file was not able to be uploaded. Please try again, or upload the file to your file manager and try from there
So…

Click here to download Sector Six from GameJolt.

PS.: There's also Mac and Linux versions of Sector Six in GameJolt!

Comments

Jani_Nykanen 8 years, 9 months ago

Hmm, Linux version? I'd better try it right away!

EDIT: Yep, feels playable. I won't review it until I have played more, but I think the game needs more and louder sound effects. Currently the combat doesn't feel very physical, shall we say.

Ferret 8 years, 9 months ago

I'll try it out tonight, is the 64D version out of date?

Phoebii 8 years, 9 months ago

Quote:

I won't review it until I have played more, but I think the game needs more and louder sound effects. Currently the combat doesn't feel very physical, shall we say.

I will be working on sound effects later.

Quote:

I'll try it out tonight, is the 64D version out of date?

Yeah, I couldn't upload new version.

eagly 8 years, 9 months ago

I can't open the Mac version. It says the app is damaged. I really wanted to play this now that you have an OS X version. :'(

Phoebii 8 years, 9 months ago

Quote:
I can't open the Mac version. It says the app is damaged. I really wanted to play this now that you have an OS X version. :'(

On it.

It's pretty complicated 'cause I don't own Mac =P

It's good that you want to play, everything else is not a problem =]

EDIT: Mac version is really broken, but should be fixed this weekend.

twisterghost 8 years, 8 months ago

Excited to try this out. Haven't played this at all yet so looking forward to seeing how it plays. It looks like Diablo for sidescrolling shooters from the screenshots. I'm all about that.

twisterghost 8 years, 8 months ago

Well I tried to play it, but when I went to change the volume level in settings, I got an error, and now it wont start without getting the error :(

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object c:

Variable c.snd_mine_explosion(100286, -2147483648) not set before reading it.
at gml_Script_scr_set_volume
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_set_volume (line 0)
gml_Script_scr_screen_init
gml_Object_c_Create_0

Phoebii 8 years, 8 months ago

I'll patch it with Mac with fix =]

This crash has something to do with a sound I added few days ago.

EDIT: Tried changing volume myself, nothing happened.

Try deleting Sector Six INI files.

Phoebii 8 years, 8 months ago

Update!

Mac version is not fixed yet, but twisterghost's crash should no longer occur. I hope!

Download new version

Quietus 8 years, 8 months ago

^oh goddammit