This week I didn't had much time to work on Sector Six.
I didn't do much, but now it's possible to start game with carrier class spaceship!Starter carrier class spaceship comes with carrier class weapons and abilities.Next week I am going try to fix modular difficulty system.Apparently modular difficulty system doesn't make game that hard and it gives too good rewards!If I'll fix modular difficulty system in time, I will release new Sector Six version next weekend.When modular difficulty system will be fixed, I will make story mission V, that will be at least 4 times longer than story mission IV! It will also feature boss fight, that will change based on your actions during mission.In other news, I have finally bought controller!I will start working on controller support after story mission V.Future is bright.Until next time!
Just went through your last few devlogs. This is looking kick ass, keep it up!