Note: This is not an official announcement! Any sign-ups and theme voting will take place once an official announcement has been made. This is for discussing your ideas for the competition.Please take this poll to voice your opinion on how themes should be handled.
It's been a couple of months since the last competition here (I think Kilin did something with completition after the spring competition, but I don't think anything became of that), so I'm wondering how you guys feel about having another one?You know the drill: one month, prizes, lots of entrants, not as many entries, etc…We all know how competitions go: 100 people can enter, but only 15 or so actually submit entries. I want to try to combat this, but I realize that some people just can't get motivated to make something or just don't have the time.Anyway, I'm planning on a late September start and an early November finish since Halloween falls on a Friday this year, which gives people two more weekend days to apply any finishing touches to their entries or to do as much work as they possibly can to finish them knowing some of you guys. The current schedule would give entrants a total of 37 days and 37 nights to create something magnificent and spooky.There would, of course, be a theme to follow. With themes, I'm all for something completely interpretive, but not something that could potentially be restrictive; the spring competition's theme was limited color palette, which was completely interpretive, but I felt it would most likely be interpreted into the restrictive theme it sounded like to me.I know open themes can sometimes be counterintuitive as developers have a hard time coming up with something to make when there are so many possibilities, and sometimes it's fun to see what everyone can do within a specific set of development rules; if you know Johnny's going to be making a game based on the same idea as yours, it can sometimes trigger that competitive spirit and motivate you to make the best you can.In the end, though, it all comes down to this question: are you interested in a Halloween competition this year?Thoughts, opinions, etc… are welcome.
Competition Starts: Saturday, September 27, 2014 00:00 GMTCompetition Ends: Sunday, November 02, 2014 23:59 GMTThis timeline - while essentially a month - gives developers 37 days and 37 nights to make their games, which also means developers get a total of 12 weekend days (or 17 if Fridays are included).
InstabilityAbandonedIllusionEmptinessGrotesqueImperfectMadnessDeprived SensesOmniscientAloneMacabrePossessionForbiddenRuthlessTabooShadowsUndergroundReanimateDisasterBlack MagicHauntingDetentionBrokennessMachinesInvasionHuntedDecayHalloween
So far, the only people here who've shown interest are:
MegadeathKilinNopykonPossibly colseedMaybe RezCyrusRobertoThis is considerably less than the interest shown for 64DSC. Perhaps it's because there aren't as many people active right now, or perhaps it's because I'm not pushing this enough.this site isn't very active right now so that's probably why their aren't a lot of posts here. i don't think this is going to be successful at all, unless we get more people here and do something to keep them here. this place seemed busy as hell during the spring comp but as soon as that was over, dead as hell.
It's both, but don't worry too much about it. Make a nice logo, get some sponsors, and peeps will come.
I'll boost the numbers and actually make something scary.Since 2012, the site usually stagnates during the summer. It was fairly active before 64DSC and the dead period occurred just after it ended. People just get a little busy, it seems, though they're strangely more active during the school months.
We can still have a good S4D, but we'd need to put in significant effort.I'm going to vote for every option on the poll.Vote for "Grotesque". :=)
im looking at dropping a class this friday for personal reasons, if thats true i can confirm i will definitely enter something
I'd say I'm down but let's be serious: When's the last time I've actually ever finished something game related?
Decay
I'm interested in this, but between not owning a mouse and possibly moving into a squat soon I'm not sure how viable it is for me at the moment. Sign me up anyway, in case circumstances change.
And instability, that's a good theme.If it's not too late to voice my opinion, I'd rather bank for Frosty. The probability that I can enter Scary is non-trivially lower, and I believe I can do more with a frosty theme, anyway. But if Scary and Frosty are not mutually exclusive, then I see no reason not to do both.