Introducing Scary4Digits 2014

Posted by RC on Aug. 31, 2014, 7:41 p.m.

STARTS: September 20th, 2014 – 00:00 UTC

ENDS: November 9th, 2014 – 23:59 UTC

Each entrant will be assigned 3 random themes.

LIST OF ASSIGNED THEMES

It is with great pleasure that I am hosting the 4th annual Scary4Digits game development competition. Since 2011, Scary4Digits has been a staple competition of the community held through the month of October; it is but once a year that the community comes together to make and play each others' games on Halloween night, and this year won't be any different.

This year's competition gives you 41 days and nights to create something spooktacular, but also brings a twist when it comes to the theme. Historically, a single theme has been given and all entrants were required to use it in their creations, but this year… this year it's different.

3 themes will be assigned to each entrant (entrant in this case being a solo developer or team of developers) at random. Entrants will be required to create a game that utilizes these themes, and all themes will be fully open to interpretation.

Teams are allowed, though teams must have a name which must be given by each participant within the team at sign-up.

Sign-up for Scary4Digits by filling out this form. All participants MUST have an account on the site and MUST fill out this form.

NOTE: All participants will receive a free trial for Unity 4 Pro for the duration of the competition.

Instability

Abandoned

Illusion

Emptiness

Grotesque

Imperfect

Madness

Deprived Senses

Omniscient

Alone

Macabre

Possession

Forbidden

Ruthless

Taboo

Shadows

Underground

Reanimate

Disaster

Black Magic

Haunting

Detention

Brokenness

Machines

Invasion

Hunted

Decay

1. Only one entry per participant. Participants may not enter a solo project and work on a team project, nor may they enter multiple team projects or solo projects. If a participant is involved with the creation of multiple entries, all entries will be disqualified.

2. All participants must have an account at 64digits.com.

3. Anyone may be a part of a team so long as their participation is stated prior to the end of the competition. All other rules also apply.

4. Work on an entry MUST NOT begin prior to the start date and time of September 20th, 2014 00:00 UTC, though engines created prior to the start date that were not created specifically for the entry are permitted.

5. All game assets must be original and never before used in a previously released project. This does not apply to tools, engines, etc. Participants must have permission to use any content that is not their own.

6. All engines, programming languages, and platforms are permitted as long as the entry runs on the latest version of Windows.

7. Entries do not have to be in a completely finished state to be eligible for entry, though they must be playable and more than just a tech demo. You have 40 days - I hope you can make something more than a tech demo.

8. Entries may not contain offensive or malicious material.

9. Entries MUST be submitted to 64digits.com using "S4D14" as the genre by the November 9th, 2014 23:59 UTC deadline.

10. All entrants must cast votes during the judgment/voting period to be eligible to win. Entrants may not vote for their own entries.

11. Themes are NOT optional. If you do not like the themes assigned, try to think outside the box and be creative. As long as your entry uses the themes in some way, it will be eligible for entry.

12. The host reserves the right to revise the rules and disqualify entrants/entries if deemed necessary.

*13. You must use the #Scary4Digits and/or #S4D14 hashtags when referring to your entry on the various social media platforms that support the use of hashtags.

*This is not actually required, but would be neat if you could use them.

To submit your entry, you must use the game submission system on 64Digits and set the game's genre to "S4D14", and then send me a PM as notification that your entry has been submitted. There will be two rounds of voting, the first of which starting on November 1st. All participants MUST vote during both periods to avoid being disqualified. The method of voting will be determined at a later date.

Thanks to the generosity of the community, we've got some prizes to distribute to the winners of the competition. They might not be much, but they are what they are.

1st place

$165

Construct 2 Business License OR 6-month Unity Pro Subscription

$30 worth of Steam games (of your choosing)

A 1st place S4D14 badge

2nd place

$70

Construct 2 Business License OR 6-month Unity Pro Subscription (depending on 1st place choice

$10 worth of Steam games (of your choosing)

A 2nd place S4D14 badge

3rd place

$25

A 3rd place S4D14 badge

Prizes are being donated by the following:

CyrusRoberto - $200

Scirra - Construct 2 Business License

SpectreNectar - $60 cash & $40 Steam games

Note: Prizes are obviously subject to change.

Kilin

hel

colseed

Nopykon

Zac1790

Ferret

Iasper

JNyknn

Mega

kakaru

littlebear

Moikle

Toast

acid

Mairu

death

BretHudson

frankie

JID

eagly

SpectreNectar

Deleted

LoserHands

LAR Games

TacoBotProductions

ToadieTechnika

MelonYoshi

stevekb

Charlie Carlo

alexsink

Jawchewa

Rez

ViKing Games

Yaru

blaze157

Kenon

detective

JoshDreamland

Kasmilus

GameCarpenter

jacklehamster

gordy

Cosine

nap

ISODEV

seejay

quaz3l

gekido

pizzadude223

informiac 5

Supercannon

Oana

Ayanami0

nothin

Sponsored By

This year, Scary4Digits is going social! Follow @Scary4Digits on Twitter for the latest information regarding the competition, and use the #S4D14 and #Scary4Digits hashtags when posting about your entry to connect with other Scary4Digiters!

Comments

RC 10 years, 1 month ago

Just a note: anyone joining or forming a team will need to have a team name so I can keep track of who's on whose team and whatnot. If you've already signed up and have joined or formed a team, please let me know the participants who are in the team so I can assign the proper team names to them in the entrant database.

If you leave a team and/or join a new team, please notify me of this as well so all information can be kept current.

Ferret 10 years, 1 month ago

Unity? Never used it before, not sure if I'd want to use that for a competition, really want to try it though.

Castypher 10 years, 1 month ago

I used Unity for 64DSC. It's powerful and fun, but it's also a lot slower to work with than GM because GM does so much of the work for you. I've had a recent itch to work in GM again (it's been months) so I'll probably go with GMS for this comp.

Looking good so far. Keep it up, RC.

Rez 10 years, 1 month ago

officially in, can i declare collabs later? i might get a buddy to do music or maybe not

Astryl 10 years, 1 month ago

Quote:
I've got some exciting news! Unity is providing all participants with a Unity 5 Pro trial for the duration of the competition!
Tempting; I've been wanting to try out the new 5.x features… but I also want to actually make something with my own engine in a competition again (Especially considering the amount of time we have).

RC 10 years, 1 month ago

Quote: Rez
can i declare collabs later? i might get a buddy to do music or maybe not
Yes. Collaborations can happen at any time as long as they're a member of 64Digits, you have a valid team name, you notify me of the collaboration, and they're not involved in any way with the development of another entry.

Moikle 10 years, 1 month ago

If anyone wants to join up with me I want to create something 3d, I could probably do something on my own, but in the time span and my current skill level I would like to be in a team.

I plan on making something in unrealscript, or perhaps Unity if I can learn it quickly enough.

I would take most of the art side of things, and a portion of the programming, I would like to have someone a little more well versed in the engine to be on my team to help out with programming. I also need music, but I might pay someone to make that.

I am not recruiting people to MY team, I am looking for people to form a team WITH me, so I'll value your input as much as my own (if not more), unless I think our goal as a team is a little unrealistic (A mistake we made in the last competition).

PM me if you are interested.

Moikle 10 years, 1 month ago

actually I am probably not going to make anything worthwhile, so if you actually want to have an entry to present then don't join my team

Quietus 10 years, 1 month ago

I'm available for music. anyone interested should PM me, as I'd like the challenge to get me out of my creative funk. thanks!

Toast 10 years, 1 month ago

@Moikle same