I have been tinkering with Torque Game Builder, and wondered if it is really any better than Gamemaker. It certainly is more complicated and expensive.
Some of the things that seem good about it:• All scripts and resources are externally loaded.• Advanced 3D capabilities• Drag and drop GUI creation• Built in world editor• C-like scripting language• Mac/Linux/360/Wii porting capability• It runs very fastI'm wondering if it is worth the trouble to try and switch to something else. The web forums and support from fellow GM programmers is really great though.
Torquescript is just like PHP, in my opinion.