Those of you who don't use 64digits while blindfolded have probably noticed that today, I got a little bored and decided "Hey, I should play with the rating system!".
Anyway, ratings are now displayed in a 1-decimal-place format, ie, 7.4 instead of 7. I figure that allows for a bit more accuracy with figuring out just how much people like your game. You'll also notice games don't recieve a rating until they have at least 5 votes, I find this helps establish a decent average. Finally, viewing a game list by Rating actually lists the games in the right order now.Oh, and another thing. Staff members can now view the ratings you've given with your comments. Example:<img src=JakeX/commentexample.png>So don't even think about trying to get away with slipping 1/10 ratings into a comments like "This is cool.". Because we will find them. And you will get your ass warned.And finally, Aplus has coded this incredibly nifty system that will automatically add and remove games to the FrontPage, so we can accept games as soon as we can (or feel like), and they'll appear on the front when there's some free space.Enjoy.
You guys didnt automate the front page already o.0
TG…4commands isn't really a programming language
Even brainfuck has moreYay.
lol serprex wins
4?
Theres 28 usable commands at the moment with over 12 in the works at the time that I'm writing this.You could code an entire rpg adventure game in a tnet page.Could, If I weren't so lazy and fucking incompetent.
Ah,well I guess I'm out of date then(And that includes nvr being in date)
Yay, great work!
I think we should be able to see the rating, except the rating is null until 5 votes has been reached. What if someone couldn't get a full 5 ratings on their game…ever?