Ok, so, once again, I call upon YOU, the members, to help me decide what to code next in the 64digits RPG.
Today, we've got:1) More weapons. A lot more weapons.2) More Adventure areas.3) Add weapons that use various kinds of ammo. (Would make way for possible Dual-Weild system. Don't ask why.)4) Add skills (Magic stuff and Not-So-Magic stuff)5) Add DEX actions (Dodge, Critical Hit, etc)6) Add a weapon inventory, so you can store your old weapons instead of them being magically erased by new ones.7) Add the ability to sell your weapon for a fraction of the original price.8) Add usable items, such as HP/MP restoring potions, Stat Boosters, that sort of thing.9) Add, like, pets, or something else completely out of the blue.10) Element alignment, like, Holy does extra damage vs Dark, Water vs Fire, etc.
I can't go to the shop all it gives me is errors. Am I the only one with this problem? Dex actions for sure.
-Elmernite2, 4, 5, 6, 8, 3, 1, 7, 10, 9
In order I think you should do and if you add pets make them able to help you in battle. Also would we be able to do custom pets.By the way, the game is getting much better with all the new features you're putting in!
yea i don't get why people hate it
k, numbah 10, even though it might be the same for the reverse…
2,10,3 (for dual-wield), 8, 7,6, 1.even though 6 is already out…4, 5 and 7 in my opinnion. I know, old blog entry..
2 and 6. I wanna buy A new weapon without loosing my old one. And I can't get any further in the RPG as I can't defeat the Taurun thingy =(
2, then 10. Then magic skills.