Not MMO and Sploing and Enigma and Website

Posted by Rusky on Feb. 28, 2008, 7:39 p.m.

The Zelda MMO I was trying to work on died of lack of motivation and/or time. I would have been cool, but it died. And it was an MMO, so I would've died if it hadn't. Oh well. At least I can work more on Sploing and Enigma (and maybe my site engine).

Sploing is moving along and picking up a bit of speed, I've gotten the really cool smooth keyframe animation engine almost done. The collision engine is done (had to make a new one because it doesn't use one sprite per object, it uses an actor engine with pieces) and so is most of the platform physics stuff.

After those are finished I'll move on to some easier stuff like objects (player-recognized ones, not gm-style ones), maps and really cool stuff for Sploing to do (see movement mods @ http://sploing.abubalay.com/main.php?p=gameplay).

Then a demo!

I've joined the ENIGMA team (and you should to. :D). I'm working on data structures. Almost got stacks done, and I've found some documentation for the ds_*_write fuctions (the ones that put data structures in a string so they can be easily written to a file or transferred across a network), so those are nearly done as well.

I'll try to find time to develop my site engine in between too. This'll be great! No more MMO!

Comments

PY 16 years, 9 months ago

Woo enigma, the word that is guaranteed to treble the hits you get. Plus woo, josh has help!

Rusky 16 years, 9 months ago

Yus, ENIGMA pwns.

poultry 16 years, 9 months ago

did u do the text functions? >_>

Rusky 16 years, 9 months ago

as in draw_text?

or string_*?

'cause the string_* stuff is done.

ludamad 16 years, 9 months ago

I asked Joshy if he wanted me to help at all with enigma and he said nah XD

PY 16 years, 9 months ago

Lawl.

Also, woonigma!

Rusky 16 years, 9 months ago

yus, ds_stack hates me.