Purplemons

Posted by S3xySeele on Aug. 23, 2012, 10:26 p.m.

When I shared my ambitions to develop commercial games under the moniker Uyamau Games last blog, I intentionally left out any mention of my current project since, well, it's… a fan game.

I've mentioned it here in the distant past, so you may have heard of it: Pokemon Purple, a Pokemon fangame with Neon Genesis Evangelion crossover.

My plans for Pokemon Purple were originally for it to be a typical full-length Pokemon game, albeit with the atypical NGE aspects. But then one night when the initial ideas for Crimson Core hit me, I decided that Pokemon Purple was a waste of time and that I'd rather get to work on Crimson Core ASAP. However, due to certain people's interest in Pokemon Purple, I decided I wouldn't completely abandon it. Instead, I planned to make it into a much shorter game that only spanned about a quarter of a typical Pokemon game. Recently though, I've changed my mind and I'm now back to my original plan of making it into a full-length game.

But it's not going to be a typical Pokemon game, NGE crossover aside. I'm going to take the opportunity to experiment with different mechanics, partly for Crimson Core's sake, partly for my own amusement. So I can't guarantee that the resulting game will be any good, but it'll definitely be interesting.

The first step though is going to be completely remaking the game from square one. Rather than try and make my current code play nicely with GM Studio, I'd rather just redo it all from the beginning. I find that when I redo things from scratch, they generally turn out better than my previous attempt due to the experience I gained since I originally did them.

Comments

colseed 12 years, 3 months ago

ohey those sprites look nice

wait why are you combining evangelion with pokemon

…did someone say milkshakes

JuurianChi 12 years, 3 months ago

Quote:
Am I the only one seeing this as not making sense?

Successfully finishing this would give him enough clout to do thing like ask for funding for an original project.

Not everyone wants to try and stand on two MSpaint adventures style built legs.

panzercretin 12 years, 3 months ago

Quote:
Successfully finishing this would give him enough clout to do thing like ask for funding for an original project.

Oh, that would make more sense. At first I thought they were really going to try selling this game commercially.

S3xySeele 12 years, 3 months ago

Quote:
> Starting up a commercial game studio

> First project is a crossover of two well-known IPs

> Studio holds no rights to use either IP

Am I the only one seeing this as not making sense?

Maybe if you would've actually read my blog, you would've read the part where I explicitly state that this is not going under the Uyamau Games moniker. Or in other words, it's not the studio's first game.

panzercretin 12 years, 3 months ago

I honestly don't see where it says that:

Quote:

When I shared my ambitions to develop commercial games under the moniker Uyamau Games last blog, I intentionally left out any mention of my current project since, well, it's… a fan game.

I've mentioned it here in the distant past, so you may have heard of it: Pokemon Purple, a Pokemon fangame with Neon Genesis Evangelion crossover.

My plans for Pokemon Purple were originally for it to be a typical full-length Pokemon game, albeit with the atypical NGE aspects. But then one night when the initial ideas for Crimson Core hit me, I decided that Pokemon Purple was a waste of time and that I'd rather get to work on Crimson Core ASAP. However, due to certain people's interest in Pokemon Purple, I decided I wouldn't completely abandon it. Instead, I planned to make it into a much shorter game that only spanned about a quarter of a typical Pokemon game. Recently though, I've changed my mind and I'm now back to my original plan of making it into a full-length game.

But it's not going to be a typical Pokemon game, NGE crossover aside. I'm going to take the opportunity to experiment with different mechanics, partly for Crimson Core's sake, partly for my own amusement. So I can't guarantee that the resulting game will be any good, but it'll definitely be interesting.

The first step though is going to be completely remaking the game from square one. Rather than try and make my current code play nicely with GM Studio, I'd rather just redo it all from the beginning. I find that when I redo things from scratch, they generally turn out better than my previous attempt due to the experience I gained since I originally did them.

colseed 12 years, 3 months ago

Quote:
When I shared my ambitions to develop commercial games under the moniker Uyamau Games last blog, I intentionally left out any mention of my current project since, well, it's… a fan game.
Implied I guess?

JuurianChi 12 years, 3 months ago

Quote:
I honestly don't see where it says that:

Try this part:

Quote:
When I shared my ambitions to develop commercial games under the moniker Uyamau Games last blog, I intentionally left out any mention of my current project since, well, it's… a fan game.

He means that it was left out of his company blog because it is not apart of his company.

It's clean cut and dry.

There's something fishy about your comments on this subject, Panzermancer.

S3xySeele 12 years, 3 months ago

You're absolutely right, Panzermancer. That first sentence doesn't explicitly state that it's not an Uyamau Games project, but I thought that it was the logical conclusion people would make from that sentence due to the fact that I thought it should be obvious that I'm not going to try to sell a fan game. But I suppose in retrospect, it's rather vague.

My apologies.

Anyway, here's the Viridian Gym leader, Kozo Fuyutsuki:

Charlie Carlo 12 years, 3 months ago

Mmm this milkshake is fucking delicious.

panzercretin 12 years, 3 months ago

Quote:
When I shared my ambitions to develop commercial games under the moniker Uyamau Games last blog, I intentionally left out any mention of my current project since, well, it's… a fan game.

Must have just been the way I read it; I didn't really connect the two as saying he didn't want to make it under his moniker. I guess an analogy would go a bit like this:

Quote:
When I shared my ambitions to paint houses under the moniker Uyamau Painters last blog, I intentionally left out any mention of my current project since, well, it's… blue paint.

Edit: Oh. I missed the "intentionally" bit.

That actually changed a lot.

Well.