Back for sure?

Posted by Scott_AW on April 4, 2009, 9:19 p.m.

Its about time. Of course it can be expected if only one person is handling a whole mess of junk that had been uploaded over the years.

Congrats on getting the place back!

Anyways a few updates on what I've been doing…

Actually I had a few dead months, sickness, being tired, running around and doing things. That sort of stuff.

I have continued working on a few of my projects, shelved some, gutted others. So as of now, Black Shadow, Shield Breaker and The Crawl are on my working list.

I had started working on an episodic game for the mobile phone, but getting sick kind of killed the project's chance of finishing before a contest deadline. Oh well, I've put it on hold until the programing studio I used for it is a little more finished.

The Crawl is getting a major overhaul. I'm rebuilding the editor to have a sprite/backgroundless interface, so it will conform to various resolutions and window sizes. The engine is also being rebuilt from scratch, still using U3D. I've yet to try and find a non-gm replacement engine that I'd like to use.

Simulated shading and an object.

Unfinished map area editor.

Black Shadow is gradually evolving. Bug fixes, feature adds and still making levels. Progress is spotting on this one as it was originally just for fun.

Shield Breaker is being updated and changed as well. I'm still weighing in on whether to remove the element of never regaining shield power, but thats not on my todo list yet. Adding some new powerups, bosses every 10 levels and now using tile maps to create level boarders. I'm considering sending this to the 2bee games contest thing I read about.

Thats about it.

Comments

Cesar 15 years, 7 months ago

I can't wait until you release some more screen for that sexy The Crawl :D

Iluvfuz 15 years, 7 months ago

No, it's going back to downtime on April 10.

sk8m8trix 15 years, 7 months ago

We can wage war, like how we tied in that damned contest. You're a good man Scott.

Scott_AW 15 years, 7 months ago

Heres a few early samples of the editor and one of the engine. I've just darkened the shade overlay and created repeating small and smaller ones for things like planks, stairs and chair/table legs.

http://i206.photobucket.com/albums/bb140/scott_aw/TCE3snapshot1.jpg

http://i206.photobucket.com/albums/bb140/scott_aw/TCE3snapshot2.jpg

http://i206.photobucket.com/albums/bb140/scott_aw/TCE3snapshot3.jpg

Always fun in war and games.

F1ak3r 15 years, 7 months ago

I assume the mobile game studio in question is Mo'Minis?

SixWinged 15 years, 7 months ago

Looking sexy.

Scott_AW 15 years, 7 months ago

That would be the one. Its kind of ambitious and not quite ready, but I did what I could with it. Heres some shots of the RPG game I was working on.

http://i206.photobucket.com/albums/bb140/scott_aw/COW_samples_B.jpg

Up on the blog now.

Juju 15 years, 7 months ago

Needs anti-aliasing on those edges.

Scott_AW 15 years, 7 months ago

It'll look fine on a cellphone screen. Keep in mind that these images will be not much bigger than 2 inches. That and due to severe size limits I had to keep colors low.

thernz 15 years, 7 months ago

Sucks about you being sick hindering it. The game looks really nice.